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Dreadful River News

v0.4.145.0

v0.4.145.0 ( May 1 - 2023 )

  • Savegame optimizations
  • Rewrite of the river unit spawner system
  • Removed initial vehicle in range rotation
  • Vehicles now follow their target again but slow down near it
  • Other raft poles will not influence the camera
  • Restored outline for player raft pole
  • Another music system fix
  • Floating explosives are now more bounceable, more chaotic and less dangerous

v0.4.144.0

v0.4.144.0 ( April 28 - 2023 )

  • Starling gear can be found in ancient places
  • Adjusted Ancients exit elevator ramp to the correct height
  • Display stamina mana next to unit healthbar if below 50%
  • Some land AI adjustments for walking over obstacle movement
  • Fixed enemy sail boat movement behavior
  • New axe and shield models
  • Roadmap now also shows playable but not fully implemented features
  • Final music controller fix
  • Display real time days played at save game slot label
  • Gatehouses can now be walked through
  • Reduced enemy units on sail boats
  • Get off that bonfire!

v0.4.143.2

v0.4.143.2 ( April 25 - 2023 )

  • Fixed huge world coordinates for crew positioning target arch effect
  • Fixed distant boat flickering rotation issue
  • Made later player rafts less bulky
  • Restores units not using the secondary item slot
  • New icons for warlock and priest

v0.4.143.1

v0.4.143.1 ( April 25 - 2023 )

  • Fixed broken secondary equipment slot

v0.4.143.0

v0.4.143.0 ( April 24 - 2023 )

  • Some priest fixes
  • Berserker class introduced
  • New sword weapon models
  • More responsive units
  • Several fixes got fixes