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Dreadful River News

v1.0.1.0

[p]v1.0.1.0 ( March 01 - 2026 )[/p]
  • [p]Removed optimized dungeon geometry for ruins due to dynamic navigation generation failures[/p]
  • [p]Dungeon controller now compares against existing coordinates when loading the world [/p]

v1.0.0.0

[p]v1.0.0.0 ( February 28 - 2026 )[/p]
  • [p]New ancient dungeon[/p]
  • [p]New spells, scrolls and almanacs[/p]
  • [p]Level design changes[/p]

v0.9.51.0

[p]v0.9.51.0 ( February 13 - 2026 )[/p]
  • [p]UE 5.7.3 engine fixes and optimizations[/p]
  • [p]Fixed negative value subtraction in trade perk[/p]
  • [p]Reflections shader model changed[/p]
  • [p]Ancient ruins cleared achievement fixes[/p]

v0.9.50.0

[p]v0.9.50.0 ( January 30 - 2026 )[/p]
  • [p]Different max camera angles for raft and player[/p]
  • [p]Fixed broken node connection which stopped river generator from generating new tiles[/p]

v0.9.49.0

[p]v0.9.49.0 ( January 29 - 2026 )[/p]
  • [p]Added additional river cave environment switch[/p]
  • [p]Increased player controller camera movement angle[/p]
  • [p]Decreased player controller camera min zoom distance[/p]