- Dreadful River
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v0.4.128.0
v0.4.128.0 ( March 10 - 2023 )
- Additional river segment
- Fixed hovering Krev
- Start battle music only if player faction is involved in combat
- Don't start up next battle music track if battle is already over
- New explore music track
- Equipable items now show the character class that can equip them
- King stuck in lamp holding animation fixed
v0.4.127.0
v0.4.127.0 ( March 9 - 2023 )
- Introduced new screen settings menu
- Added vertical vsync option
- Added set max frame rate option
- Further vehicle movement improvements
- Player character attack spam enabled
- First melee combat iteration
- Refactored some ai behavior
v0.4.126.0
v0.4.126.0 ( March 7 - 2023 )
- Reduced landscape texture complexity to avoid checker pattern generation
- Closed most holes in landscape mesh
- Tab key no longer switches focus of viewport
- Another bunch of level streaming bugfixes
v0.4.125.0
v0.4.125.0 ( March 6 - 2023 )
- Seasons now determine which harvestable plants grow on land
- Fixed the birch tree collisions
- River generation interval check to avoid loading issues
- Changed river loading/streaming settings to avoid generation bugs
- Some changes to the enemy boat movement, will be further refined
- Added audio menu setting to adjust footstep sounds
v0.4.124.0
v0.4.124.0 ( March 4 - 2023 )
- King swimming behavior improved
- Collision fixes for several ruin assets
- Game will now auto save when reaching a settlement
- Some whoosh sounds for combat
- Footstep sounds for different surfaces
- Disable enemy weapons after death