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Dreadful River News

v0.4.177.7

v0.4.177.7 ( October 07 - 2023 )

  • Increased texture sharpness/detail of rock surfaces
  • Adding mace and axe items
  • Three new explore music tracks
  • Enemy speerman will carry faction banner
  • Adding footstep sounds for wood, metal and stone surfaces

v0.4.177.6

v0.4.177.6 ( October 06 - 2023 )

  • Switched rendering of sail insignia to get less bright results
  • Player swimming collision channel improvements
  • Created different river file loading channel
  • Adding ancient locations to swamp biome
  • Some weapon calculation fixes
  • Fixing a dungeon load bug

v0.4.177.5

v0.4.177.5 ( October 05 - 2023 )

  • Adding hair and cloth physics
  • Adding cloak to player character
  • Fixed spawning some wrong trade location actors
  • Some voice line tweaks
  • Additional unit avoidance in melee fights
  • Added boss indicator to some boss enemies
  • Some tile fixes

v0.4.177.4

v0.4.177.4 ( October 04 - 2023 )

  • Adding settlements to the Deadland and Swampland biomes
  • Different ambient sounds for day and night, season and biomes

v0.4.177.3

v0.4.177.3 ( October 03 - 2023 )

  • Display materials in inventory
  • Added more river tiles for biomes
  • Fixing locked container icon display
  • Urns will no longer be locked
  • Show biome and crown stone in load save slot
  • Fix crew alive counter for save slot
  • Krev Dorun voice changes