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Dreadful River News

v0.4.155.0

v0.4.155.0 ( June 15 - 2023 )

  • Interface improvements
  • Sprint fix for hired units
  • Play location fade animation again
  • First skill trees implemented
  • Fort banner display fix
  • Map menu enabled on land
  • Some item drop changes

v0.4.154.0

v0.4.154.0 ( June 09 - 2023 )

  • Landing input key behavior changed
  • Fort system implemented

Three Months

A new month arrived and it's time for the latest updates.

Steam has reviewed Dreadful River for Steamdeck and it is playable with restrictions. We are aiming for full support in the future.

Also, we are now able to publish Steam Trading Cards for Dreadful River, which we will be addressing soon.

Last month we focused especially on already implemented game elements to further improve them and fix bugs.

This way new dungeons, loot, usability and performance improvements found their way into the current version.


[h2]The next features are[/h2]
  • first skills
  • capturable fortresses
  • and a new enemy faction



You missed the last patch notes? Here you have the complete list of changes.

Thank you for your valuable feedback and until the next update.

v0.4.153.4

v0.4.153.4 ( June 05 - 2023 )

  • Wandering NPCs added to settlements
  • Time of day influences more world objects
  • Navigation mesh fix for end tile

v0.4.153.3

v0.4.153.3 ( June 04 - 2023 )

  • Remove anchor state before docking at settlement
  • New item containers in ruins
  • Fixed floating swords of destroyed enemies
  • Fixed static artifact