- Dreadful River
- News
v0.4.140.0
v0.4.140.0 ( April 16 - 2023 )
- Using anchor from menu closes menu again
- Removed location distant docking bug
- Inventory controls work on land
- Request different tile system if something goes wrong loading old tile from save
v0.4.139.0
v0.4.139.0( April 16 - 2023 )
- Item drops are now dependent on the game progress
- Introduced actor specific loot
- No underground weather effects
- Some new sound effects and assets for the ancients
v0.4.138.2
v0.4.138.2 ( April 14 - 2023 )
- Fixed sail hoist bug
- Fixed too small icons bug
- Fixed spawning of invalid river tile
v0.4.138.1
v0.4.138.1 ( April 14 - 2023 )
- Changed default save game path to fix write protected program folder issue. New folder is: ..\AppData\Local\DreadfulRiver\Saved\
- Refreshed all data assets to fix missing names and icons in build - hotfix
- Built game without debug systems (shipping configuration)
v0.4.138.0
v0.4.138.0 ( April 14 - 2023 )
- All enemies deal 30% more damage
- Halls of the Ancients first sneak peek
- First dungeon music tracks
- Removed settlement distant docking bug
- Character texture adjustments
- Added wildlife wolf enemies
- Fixed sliding movement of hit actors
- Raft sail size scales more accurately with raft size
- More efficient despawn system for spawned actors
- Alert actors will no longer stop navigating if they can not see the enemy
- Fixed broken landscape material for village level