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SALVATIONLAND News

Patch 0.3.2

Small update to fix some unexpected bugs.

Fixed a bug on the level "Market" with incorrect ending of Chapter 2 (characters didn't appear, the plot froze) - load an earlier save and visit the level again after passing the old house stage.
Fixed typos and inaccuracies in text
Fixed a bug due which allowed to visit the territory of the mansion, closed for visiting
Added collision for some objects that didn't have it
Fixed various bugs

The list of known issues from version 0.3 is the same, we're already working on a new update.

Patch 0.3.1

Small update to fix some unexpected bugs.

1) Fixed a crash during the execution of Nikita's quest along one of the possible paths
2) Level "Shopping district" - fixed power line support hanging in the air
3) Level "Shopping district" - incorrectly displayed trees in the water reflection have been fixed at maximum graphics settings
4) Changed the text of the task of clinic's chief
5) "Intro": fixed missing cold for player
6) Fixed bugs in the game logic on levels of the Old District related to the check completed tasks

Known issues found in version 0.3 that will be fixed in future updates:

1) Random crash during a long game and transitions between locations on Windows 8.1
2) A bug with attribution of game session' number, which breaks the game logic of tasks and spoils the story telling (occurs when loading a save after exiting / crashing the game)
3) The sound of rain after leaving indoors can sometimes disappear (temporarily fixed by calling the pause menu)
4) An error with the task "Return to the agent", which appears after leaving the abandoned house and can make the game unplayable near the end of Chapter 2
5) Hunter doesn't take away the sawn-off after completing the task

Update "Chapter 2" (v.0.3) - 04/18/22



We present to your attention a huge update "Chapter 2", the development of which lasted three long months.

- New locations that continue the game’s storyline
- New side quests
- Computers at levels are now interactive
- Fixed 0.2 upgrade issues, in particular possible crashes
- Added a lock on sprinting in a block with cold weapon/fists
- Now you can trade with the smuggler Zmej after completing the related quest
- Reworked sleep mechanics: now time is rewinded forward by 5 hours
- Fixed a bug with loading the level, when it was possible to jump forward holding the movement keys
- Fixed a bug with the sound of picking up a weapon that appears when loading level or saving
- Character can no longer pick up weapons he already has

ATTENTION!
If you have already played in early versions, it's necessary to DELETE old saved games and start a new game to avoid bugs!

How to delete save games:
Open Steam, go to your Library, find SALVATIONLAND, press right click -> Properties, then go to "Local Files" and click "Browse..." In the folder that you have opened, just run SALVLAND_SaveRemover.bat and press Y and Enter to confirm, or manually remove all files from the Saves subfolder.

Quickfix 0.2.1 - February 21, 2022

Small update to fix some unexpected bugs.

ATTENTION!
If you have already played version 0.1, it's necessary to DELETE old saved games and start a new game to avoid bugs!

How to delete save games:
Open Steam, go to your Library, find SALVATIONLAND, press right click -> Properties, then go to "Local Files" and click "Browse..."
In the folder that you have opened, just run SALVLAND_SaveRemover.bat, or manually remove all files from the Saves subfolder.
Saved games from version 0.2 are supported in 0.2.1, so you don't need to delete him.

Short changelog:

Corrected some mistakes in English
Fixed bugs on "Militia station" level
Fixed missing texture of books
Edited a saved games remover - now it'll require confirmation to delete saved games
"Fade out" effect during level transition now playing slightly faster
Fixed stretched textures on abandoned school building

Known problems found after the 0.2 release:
1) Sometimes weapons may be taken at certain interior levels and then may also disappear,
2) A bug with music and sounds during level transitions: some background sounds may suddenly stop playing. Loading the last save fixes the problem.

These problems will be fixed in version 0.2.5.

SALVATIONLAND Update (0.2) - February 21, 2022



ATTENTION! It's very important!
If you have already played version 0.1, it's necessary to DELETE old saved games and start a new game to avoid bugs!

How to delete save games:
Open Steam, go to your Library, find SALVATIONLAND, press right click -> Properties, then go to "Local Files" and click "Browse..." In the folder that you have opened, just run SALVLAND_SaveRemover.bat, or manually remove all files from the Saves subfolder.

In the next updates this may not be need to do, but now it's a necessary measure, apologies for inconvenience.

Short changelog:

The Old Neighborhood has been expanded - more space for exploration,
More detailed buildings, most of them recreated from scratch,
Fixed bug with reappearing items during transitions between levels,
Now quest with posters is working, added new minor quests,
Fixed a problem that allowed the player to pass through some characters,
Level "Abandoned School" - fixed problems with NPC's paths,
Victor can no longer freeze at night during dialogue,
Fixed bug with the display of weapons on levels where they couldn't be used (2),
Auto-saves now properly records on during transitions for levels the protagonist has already been,
Some technical changes have been made for the next major updates,
Added more voice lines for Schweitzer,
Slight performance increase,
Various minor bugs have been fixed.

Next update is scheduled for 5 March and continuing to expand the locations and features available in the first chapter.
The first major update under the title "Chapter 2" is also planned for March, with a continuation of the main plot and several new minor tasks on a new series of locations offering more opportunities for role-playing in the open world. We're not yet giving the exact date of the second chapter release, but follow the news, there are many interesting updates ahead!