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SALVATIONLAND News

Patch 0.9.2

- A new game level that continues the main plot of the game: "Defense of Gam-Palace"
- New game weapon: sniper rifle
- Added ragdoll physics (WIP)
- Added 5 new achievements
- Added new voice lines for story characters (WIP)
- New reticle texture (the old one is now used only for melee weapons)
- Fixed problems with excessive subtitle background lengthening
- Another fixes for dialogue/locker screen offset on different screen resolutions
- Fixed potential crash due to some subtitles
- Fixed zombie damage timing
- Weapons no longer switch to fists after some cutscenes
- Gam-Gun no longer keeps firing after cutscene with Ilya
- Grenade now instantly kills stealth enemies
- Fixed disappearing of the blur effect in some dialogs
- Player character can no longer sprint backwards
- Fixed minor technical bugs

Patch 0.9.1

- A new game level that continues the main plot of the game: "Bunker"
- Fixed various bugs on "Gam-Palace: Left Side" level
- Another fixes for dialogue/locker screen offset on different screen resolutions
- Removed test button in "Help" menu for clearing local achievements
- Fixed minor technical bugs

Patch 0.9.0.1

- Fixed incorrect encoding of the task file on "Laboratory" level
- Fixed paths and problematic objects on the chapter five levels
- Fixed reaction of enemies on "Gam-Palace - Left Side" level
- Fixed minor technical bugs

Patch 0.9

- A new game level that continues the main plot of the game: "Gam-Palace: Left side"
- Added English translation for the chapter five new levels
- Fixed minor technical bugs

Patch 0.8.9

- Added animation of cabinet dropping at the "House of Culture" level
- Fixed dialogue/locker screen offset on different screen resolutions
- Added new voice lines for story characters (WIP)
- Returned darker night (compromise count between old and new setting)
- Rewritten cheat codes (see file cheats.txt)
- Fixed minor technical bugs