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SALVATIONLAND News

Patch 0.9.7

- Fixed a critical bug due to which the player's progress was rolled back when loading saves
- Fixed minor technical bugs

Patch 0.9.6

- Added grenade indicator to UI
- Voice of the cafe worker at the "Gamsk - 1" level sounds is now more clear
- Aligned the warning about starting a new game
- Removed early access warning on first launch
- Fixed minor technical bugs

Patch 0.9.5.1

- Fixed a crash with a hard attack with melee weapons

Patch 0.9.5

- Added a new sidequest Suburbs' market
- Added new loading screens
- Fixed an issue with enemies behavior on the "Road to Schweitzer" level
- Fixed minor technical bugs

Patch 0.9.4

- Fixed a problem with AI at the "Factory" level
- Improved details on "Shopping District" level
- Improved textures of Victor's clothes
- Aligned the game launcher elements
- Now after subquest in the Mine game returns the player's character in Suburbs
- Changed the logic of invisible walls on "Road to Schweitzer" level
- Fixed minor technical bugs