Witch Trials Expanded, Command Line & Mechanic Editor!
Witch Trials Screen:
[h2]Trial Related[/h2]
Trials now mention whether or not they restart when the ball is lost.
Targets are now split into 4 categories: Stationary Targets, Ordered Stationary Targets, Drop Targets & Ordered Drop Targets.
Rollovers are now split into 3 categories: Rollovers, Grouped Rollovers & Ordered Rollovers.
[h2]General[/h2]
- Number of balls/lives are now mentioned at the bottom of the trial screen.
- Tables that start with ball/life saver is not tied to any specific mission/trial now mention it at the bottom of the trial screen.
- Tables that start with kickback which is not tied to any specific mission/trial now mention it at the bottom of the trial screen.
- Tables that start with multi-ball active now mention it at the bottom of the trial screen.
- Tables that start with more than 1 plunger now mention it at the bottom of the trial screen.
- Tables that start with a cannon instead of a plunger now it at the bottom of the trial screen.
Launch with Command Line:
- You can now pass the table name in through command line arguments. A list for all possible tables is provided in the following link: https://steamcommunity.com/app/1807690/discussions/0/3801650156482938322/
- This will launch into the default arcade mode. If it is a table that is still locked in story mode or un-owned DLC, you will be brought to the main menu instead. This is part of my ongoing quest to fully add Virtual Cabinet Support to the game.
Bug Fixes/Misc:
- Fixed an issue where the Sports Spectacle leaderboards were not viewable in-game. (No fears, your scores were still properly uploaded!).
- Minor Performance improvements on Doubloon Docks & Rickety Rapids.
- Fixed a bug where the measurements dropdown in the settings screen wasn’t set to the saved setting on startup.
Table Editor Update:
[h2]Mechanic Editor:[/h2]
- Edit the points and behavior of basically every object on the playfield!
[h2]Sports Spectacle: Added to the selectable themes and music.[/h2]
[h2]Mechanics:[/h2]
- Peg Spinner
- LED Arrows
[h2]Misc. & Bug Fixes:[/h2]
- Added Left & Right Indicators to UI Buttons for flippers & slingshots.
- Fixed the bug regarding moving objects along a locked axis moving up and down.
- Fixed the bug where the rabbits weren’t being disabled after exiting testing mode.
- Added the 3 following hotkeys and expanded the controls screen:
- T = Enter Duplicate Mode
- F = Enter Edit Mode
- X = Enter Delete Mode
[h2]What’s Next:[/h2]
- Edit Colors
- Edit LEDs
- More Environment Effects
Help me shape the future of the game by filling out this very short anonymous survey.
[previewyoutube][/previewyoutube]