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Table Creator - Physics + Audio Editors & Test Balls!

Misc. & Bug Fixes:
  • Fixed a bug where Edgy Eddy was not properly being unlocked when playing Birthday Bonanza.
  • Clever Girl Achievement - Reworked the achievement to make it only require characters from the base game, making it easier to unlock.
  • Fixed an issue where certain plungers used the wrong audio mixer.







Table Editor Update:


[h2]What’s New:[/h2]
[h3]Debug/Test Ball:[/h3]
  • Press & Hold a key while testing to spawn a ball and shoot it in the chosen direction.


[h3]Ambience Editor:[/h3]
  • Over 50 Ambience Tracks


[h3]Physics Material Editor:[/h3]
  • You can now change and modify the physics materials of various objects in the object editor.
  • The following Mechanics can be modified:
  • Flippers, Bumpers, Toggling Targets, Stationary Targets, Spinning Targets, Rotator, Pirate Steering Wheel, Slingshot, Slingshot/Flipper Preset, Moveable Blockers, Burrowing rabbits, Running Rabbits, Gate.
  • The following stationary objects can also be modified: Blockers, Edges, Borders, Boards.


[h2]Sound Editor:[/h2]

  • You can now change and modify the sound effects of various mechanics in the object editor.
  • The following Mechanics can be modified:
  • Bumpers, Rollovers, Targets, Slingshots, Holes, Flashing Targets, Drop Targets, Steering Wheels, Spinning Targets.


[h2]New Mechanics:[/h2]
[h3]Constant Flipper[/h3]
  • This object will constantly move in circles. It can be modified to great extents.



[h3]Spinning Drop Targets[/h3]
  • A Drop target that will constantly spin in circles.


[h2]Misc/Bug Fixes:[/h2]
  • Added the missing UI Icons for flippers.
  • Bumpers & Slingshots can now have flashing LEDs.
  • Pressing X while in one delete mode now switches to the other.
  • The loading screen is now slightly more accurate.
  • Rotation Speed now corrected to display Y-Rotation in the object editor
  • Fixed a bug where generating a new table wouldn’t erase the currently saved music.
  • Fixed a bug where if the ball left a hole and went over a new one too quickly, it would not enter the second one.


[previewyoutube][/previewyoutube]



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