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Obama Maze News

Another Small Update v0.13.4

[h2]Hello folks yet another small update![/h2]
Hello yes the game is receiving consistent updates (shocking) and for todays update some minor things are fixed and adjusted.

  • Changed splash screen slightly.
  • Increased tablet radar size.
  • Evicted the backrooms.
  • Fixed bear traps.
  • Bear traps now make Obama move slowly rather than stop completely.


That's all for now, I don't think I will do an easter event since (not horror and I don't have an idea) if you would like to stay in touch for multiplayer beta tests please join our discord I want to do some tests in the coming weeks.
https://discord.gg/ZV5Dbt9kqn

Small April Fools Update v0.13.3

Hello folks I bring another update that isn't the one you want.


This is just really stupid update for April Fools.
  • Scarier Jumpscare
  • New backrooms entity
  • HD Flashlight SFX
  • Kim jong un is Obama for today
  • Atmospheric Music


If you wish to play normal Obama Maze for today, you can do this by right clicking obama maze in your library > Properties > Betas > and select v0132

The next update will probably fix bear traps make them more reliable and then after that multiplayer... I hope. You can join our discord here https://discord.gg/ZV5Dbt9kqn

Super small update v0.13.2

Fixed the developer console (the key escape ` or ~ )

This is not the big update, the big update is coming (I think) and it will introduce multiplayer, please give me time for this update as I am a 1 man army

Small Update for v0.13.1

Small update. Took a bit longer than I expected which ended up bleeding the Halloween event into November which is fine. As always make sure you report bugs because I am a 1 man army.

  • Halloween event is over. You can still play the Halloween event in the manage content menu.
  • Adjusted default music volume so we don't also have to sell you hearing aids.
  • A little bit of the manage content menu is working. Next update we'll really go ham with making it beautiful.


The next update hopefully will be the big modding update, details will come soon.

Obama Maze v0.13.0 Halloween Update

[h2]Hello Obama Hunters!
[/h2]Today we're releasing the Halloween update which sounding small includes a ton of changes so lets not wait to talk about them.

[h3]The Forest Maze[/h3]
The forest maze has been completely redone. Technically still in development but it has a new layout, new features, new gameplay. Once you boot up the level you'll release that compared to its predecessor its much smaller and more compact. Rather than finding an Obamium once in, a lifetime? You'll find them almost regularly and quickly however that perk also becomes a downside when you realize Obama also gets buffed from making it smaller. Try to outmaneuver and quickly collect all 7 Obamiums and head to your trusty truck.



[h3]Obama's New AI[/h3]
Obama's AI has been rebuilt so that he will no longer ignore his rules and follow his instructions more carefully. Currently this rebuilt system has all the same modes as before: wander, pursuit, and flank. In the future we do plan on explaining it so that he has more modes like a disguise mode, guarding mode, and maybe more.



[h3]Halloween Event[/h3]
This is a small event despite being called the Halloween update. We may update this to be better next year but for now this Halloween event with 3 different endings is what you'll find in this update. After Halloween is over you'll still be able to get the achievement by going into the manage content menu and finding Halloween level.



Now time for some minor changes.
  • Tutorial Maze has slightly been redone.
  • Pausing now requires you to hold escape for 5 seconds. Previously you could pause instantly but all the AI, power, and other things wouldn't actually pause. Now everything actually pauses.
  • Power is now a bar like sprint and both now have icons.
  • DX12 and Vulkan has been made "supported" you cant actually change them in game currently and the only way to use them is to put either "-force-d3d12" or "-force-vulkan" respectively in your launch options.
  • Reworked the stars. previous stars has been wiped but they should be easy enough to get back.
  • Fixed some dodgy colliders
  • Changed scripting backend.
  • Achievements have been made for beating the tutorial, falling of the edge of the tutorial, and beating the Halloween event.
  • Nerdy changes which most people may not understand which I will now list: LOD layers on maze tiles. Swapped from mono to il2cpp. Added a "launcher" doesn't actually open with Steam but in future will start the game forwarding the launch options + graphics api. Updated engine version. Updated render pipeline.


Join our Discord Server
https://discord.gg/pc2NKdRHkf

And a friendly reminder this game is not finished so please keep that in mind if you find any bugs.