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Difficulty Balance Patch

Hey everone! I'm very happy to see so many enjoying the game :)

I've taken note of your feedback and done these changes:
  • Easier stage 1
  • Less spikes
  • Difficulty balancing on stage 3
  • Enemy difficulty balancing
  • Gun stat balancing
  • Increased pickup collect range
  • Auto reload when leaving room
  • More range on Pat's gun
  • Improved melee attack's range


I thought I managed to fix the achievements but seems like they still dont work lol :( I'm gonna fix this next!

More updates to come soon! Hope you enjoy :)