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ARC Raiders News

Preparing for your Second Expedition

[p]Raiders![/p][p][/p][p]It will soon be time to open up the tunnels out of Speranza and send our second wave of ambitious Raiders to new adventures beyond the Rust Belt. [/p][p][/p][p]Raiders can sign up from February 25th and the departure will take place on March 1st. This is your opportunity to start your journey again with a new Raider and extra buffs and bonuses.[/p][p][/p][p]Before the expedition, we want to give you all the information you need so you can prepare ahead of time.[/p][p][/p][p]Starting off, we want to get one announcement out of the way right off the bat: we’ve heard your feedback about the required Stash value for maximum rewards being too high, and have decided to lower the requirement to 3 million Coins (600k per Skill Point). The reward will still be 5 Skill Points for reaching the 3 million Stash value. [/p][p][/p][h2]Catch Up Mechanic[/h2][p]For Raiders who could not amass enough Coins during the first Expedition, we are introducing a Skill Point catch up system allowing Raiders to reclaim the ones they missed. The catch up Skill Points will be heavily discounted, making the total Coins needed to reach max Skill Points less for each Expedition. Amass the entire Stash value and enjoy your Skill Points before everyone else, fail to do so and the catch-up system will allow you to close the gap over time.[/p][p][/p][p]For this Expedition, you will need to gather 300k Stash value per Skill Point missing from the first Expedition. When departing, Coins will contribute to the Skill Points of the second Expedition, before contributing to missing Skill Points from the first one.[/p][p][/p][p]Bear in mind that the rewards and requirements may change for future expeditions and bonus Skill Points won’t be available indefinitely for those that continue to depart.[/p][p][/p][p][/p][h2]Rewards, stacks, and additions[/h2][p]Players who will be doing the Expedition for the first time will get the rewards from the first Expedition (read more here). [/p][p][/p][p]For those who continue to depart, more Stash space and Skill Points will be awarded. Permanent bonuses that have been earned on previous expeditions will be retained by Raiders even if they choose to not depart again. The Patchwork outfit will get four additional toggles and two new colour options for those joining their second Expedition as well as a new Scrappy outfit. Buffs will stack for those who continue to depart on consecutive Expeditions but will be reset for those who decide not to depart again. [/p][p][/p][p]The Trophy Display Project, along with your cosmetics, any Raider Deck progress, unlocked map regions, leaderboard position and Trials, Codex entries, and Raider Tokens will not be affected by the Expedition.[/p][h3]Permanent[/h3]
  • [p]Cosmetics:[/p]
    • [p]The Patchwork outfit (evolved)[/p]
    • [p]Scrappy cosmetics[/p]
    • [p]The Expedition Indicator icon (upgraded for each expedition completed)[/p]
  • [p]Bonuses:[/p]
    • [p]12→24 Stash spaces[/p]
    • [p]+0-5 Skill Points (+ catch up on missed Skill Points from the first Expedition, so 85 total is possible for those embarking on their second Expedition)[/p]
[h3]Consecutive[/h3]
  • [p]Buffs:[/p]
    • [p]5%→10% XP boost[/p]
    • [p]6%→12% Scrappy materials boost[/p]
    • [p]60%→70% Repair value increase
      [/p]
[p][/p][p]Good luck out there, Raiders.[/p][p]The ARC Raiders Team[/p]

Arc Raiders and The Finals hit by "extensive, co-ordinated DDoS attacks", according to developers Embark

Arc Raiders and The Finals developers Embark have warned players that the two shooters have been hit by "extensive, co-ordinated DDoS (Distributed Denial-of-Service) attacks". The studio said these attacks were "ongoing" in a post put out at 11:59 AM GMT today.


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Hotfix 1.13.1

[p]Raiders!
[/p][p]Yesterday’s update introduced a handful of unintended issues. We are rolling out a hotfix that addresses the most impactful ones we’ve identified so far. Xbox will be delayed but we are actively working on it and during this time, Xbox players will unfortunately not be able to cross play.
[/p][h3]Fixes[/h3]
  • [p]Fixed an issue that caused unintended fire rate changes to several weapons.
    Dev Note: Following yesterday’s update, some weapons were affected by a bug that reduced their rate of fire. This was not an intentional change. We always aim to include all changes in our patch notes, and we appreciate you flagging this quickly.

    [/p]
  • [p]Fixed an issue where some cosmetics available through Raider Tokens were missing from the customization menu if they hadn’t been purchased yet.

    [/p]
  • [p]Fixed an issue where parts of the Ukrainian localization unintentionally appeared in the game.
    Dev Note: We’re actively working on a full Ukrainian translation among other languages for ARC Raiders and will release once they are ready.[/p][p][/p]
  • [p]We have heard you wondering about the loot appearing too slowly. We have rebalanced the speed at which the first item appears when looting. The looting speed before 1.13.0 was unintended. Players with the Looter’s Instincts unlocked will still see loot faster than those without.

    [/p]
[p]Thank you for reporting these issues and for your patience while we work through them.
[/p][p]See you Topside, //Ossen[/p]

Arc Raiders update rips out one of the game's most maddening puzzles

Arc Raiders has a new Headwinds game update that, amongst many other things, removes an extravagantly drawn-out puzzle from the game’s Buried City map. Introduced in December, the puzzle in question saw people tracking down and pushing 15 buttons in a certain order to unlock a secret chamber containing an actual, strummable guitar. As of this updating, you’ll now be able to buy that guitar at Shani’s, like a millionaire tourist paying to be flown to the top of Mount Everest.


I regard this as a dilution of the game, on paper, but I am not one of the players who’ve driven themselves crackers trying to get hold of the instrument. Arc Raiders is a multiplayer game, of course, so even if you survive being shot at while stampeding between buttons, it’s possible another, distant player might innocently press one and reset your progress.

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