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ARC Raiders News

Arc Raiders gets a few map exploit fixes in latest patch as Embark prepares to slow down how often patches are released

The time has arrived for another Arc Raiders update, and Embark has certainly delivered. Today’s patch, version 1.6.0, is among the smallest the game has received so far, focusing almost exclusively on disabling map exploits.

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Patch Notes 1.6.0

[p]Raiders![/p][p]
We are rolling out an update right now, make sure to restart your client to download.[/p][p][/p]
  • [p]Removed a zipline that allowed players to get out of bounds on Stella Montis. [/p]
  • [p]Fixed collision that allowed players to vault and fall through a wall in Blue Gate.[/p]
  • [p]Fixed material issues that caused multiple objects to not block bullet fire or ARC vision. [/p]
  • [p]Fixed a gap in the collision on Spaceport Launch Tower that allowed players to be shot through the wall.[/p]
[p][/p][p]We also want to give you a quick update on the patch cadence in the coming weeks.[/p][p]Since the release, we have been patching every Thursday to catch the most critical issues while the team was in full swing. Our goal is to continue to investigate and fix critical issues as soon as we can, but it will not be on a weekly cadence.[/p][p][/p][p]From now on, our release window and store rotation will shift to Tuesdays, however, as the winter holiday period approaches, the team will be taking a much needed break so that we can come back in January ready to bring more updates. During this time we will continue to monitor and work on critical issues.[/p][p][/p][p]In the meantime, we are getting ready for the much larger Cold Snap update coming on Tuesday and it will bring many different fixes we have been working on along with all the new goodies.

We really appreciate all your feedback which helps us continue to improve the game.[/p][p][/p][p]See you Topside,[/p][p]//Ossen[/p]

Maps Feedback Survey [Closed]

[p]Hello Raiders,[/p][p][/p][p]What a wild six weeks. [/p][p][/p][p]You have explored every inch of Topside. You’ve climbed, clambered, slid, rolled, fought, collaborated, and boogied across every plain, in every nook, and through every hallway. [/p][p][/p][p]At Embark HQ, we’ve had an amazing time watching you do it. Our internal channels are full of your wacky adventures across the Rust Belt - we love seeing you at work, and you inspire us to do more![/p][p][/p][h2]Help us improve[/h2][p]Now you’ve become acquainted with the world of ARC Raiders, we want to know what you think of it. We’re proud of the maps we’ve created so far - but we know that YOU, the player, are best placed to offer valuable feedback and suggestions, so we can continue to design immersive worlds you want to be in.[/p][p]By completing our player feedback survey, you’ll help us do just that. We’ll ask you about the maps, playstyles you are encountering, the pacing of action, and a few more aspects of gameplay. [/p][p][/p][p]To participate in the survey:[/p]
  • [p]You must have played all the maps[/p]
  • [p]Login with your Embark ID through the link[/p]
  • [p]You’ll see a link to the survey after login
    [/p]
[h3]Complete the survey[/h3][p][/p][p]Your feedback helps us make the best games we can - thank you for helping us out![/p][p][/p][p]Happy raiding,[/p][p]The ARC Raiders Team[/p]

Embark dishes on all the goodies you'll get in Arc Raiders if you choose to prestige later this month


The eternal problem with online shooters of any flavour that has some variation on a levelling system, is that eventually you run out of room, and can't progress any more. That's why so many of them essentially allow you to reset your levels, or to prestige as it's often colloquially known. Arc Raiders is one such game that will feature such a system, and in a new blog post, developer Embark have outlined what you get when you prestige.

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