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Developer Blog #12 - The Festive Making of Yule Moon

Hello again, Designer Michael here!

Happy Holidays to one and all, to celebrate this festive season I am going to share with you a
brief making of Yule Moon. This moon is one of the Mini Moons you will discover far out in the
Solar Map. It's a winter wonderland full of hidden ice caves, windy paths, ice slides and
surrounded by festive decorations.

Biome: Ice Climate: Windy Size: Mini Moon



FUN FACT 1: Yule Moon used to be called Cool Moon!

[h3]Making a Moon[/h3]
As you may have read from my last post Developer Blog #8 - Community Moons, I spoke about
the process I used for making a world for the game. Before I sketched up any ideas for Yule
Moon, this Mini Moon actually started off as a testing template for the game’s ice and wind
physics, it was then decided to be used and changed into Yule Moon. Due in part to the fun
challenges that were used to test out the ice and wind.

So with Yule Moon, I had blockouts and a few Challenges floating around already. So I had to
rearrange and change the Moon’s layout and make it flow better gameplay wise rather than
being a set of specific testing areas. This is where sketching out ideas and plans came into play.
To help me get ideas out of my head and on to paper to start creating.

With blockouts and challenges put into place, then began play testing, with our amazing QA
team. We even had sessions where the whole team would have a go. From there I would
receive bugs and gather feedback from forms to help address and identify any issues and areas
that could benefit from improvements.



FUN FACT 2: Yule Moon was once going to be orbiting Zaroth IV.

[h3]Tis the season for Challenges
[/h3]
Like all the Mini Moons, Yule Moon also contains Challenges that offer fun trails that reward
Players with Solar Safes and Ore. Some of the Challenges will require Contraptions to be made
in their related Workshops. While other Challenges require Players to platform and explore
every nook and cranny of the Mini Moon.

For the purpose of this post and to keep some surprises on Yule Moon a secret, I am going to
talk about the first Challenge that was made, that being “Sleigh Ride Slides”.
As mentioned above, in “Making a Moon”. Yule Moon was once used to test out the ice and
wind physics, while special areas were made to test them out, “Sleigh Ride Slides” was the first
testing challenge to see what we could do more with ice slides. With this I was able to tweak
and play around with how Players react to ice slides and because of that we were able to have
special Design rules for the ice slides. Which meant they would behave differently to ice ground
or ice slopes.

When it came to using Yule Moon as an actual Mini Moon for the game, the Idea of “Sleigh Ride
Slides” was changed slightly to fit a more gameplay friendly experience rather than a debug
testing style. Though the idea of ice slides never left.

This Challenge had a few iterations, from being a simple slide to jump over a large lava pit, to
being a couple of ice slide loops. In the end though the Challenge became bigger, using up
nearly half of the Moon’s side. Which impacted the Moon's look and placement of everything
going forward. The Challenge became about using ice slides to jump over lava pits and avoid
the wind areas that could lift you up or push you down into lava.

This Challenge may not be the easiest, but it is one that tests your knowledge of the game’s
Workshop component parts and Yule Moon’s Ice and Wind physics.



FUN FACT 3: The Challenge “Sleigh Ride Slides”, was originally named “Be Cool!”, it was changed to
match the new holiday vibe of Yule Moon.

[h3]Let's Decorate[/h3]

We have talented artists who dress the worlds and place art assets around, that follow the art
style, look and feel of Astronimo. With Yule Moon the theme and visual style is clearly snow, ice
and festive decorations, with an Astronimo twist. You will see blue Christmas trees, candy
canes, presents, snowmen and a giant skeleton reindeer serpent!

All of this is from the creative minds of our artists!



Check out Astronimo today, discover Worlds collect rewards. From myself, the team of
Astronimo and Captain Croc. Happy holidays and we wish you all well for an exciting New Year!
Join the Coatsink Discord Server
Follow Astronimo on Twitter.

https://store.steampowered.com/app/1808640/Astronimo/

Astronimo Has Launched! - Version 1.0 OUT NOW

Embark on an interstellar journey with Astronimo 1.0, a construction platform puzzler that transports you and your friends beyond the realms of reality into an expansive solar system playground.

Unleash your creativity with some cracking contraption creation tools, enabling the construction of the wildest vehicles, doohickeys and thingamabobs you can imagine within the confines of a cosmic workshop. Explore, experiment, and revel in the joy of collaborative chaos as you and your crew imaginatively tinker your way to success through hilarious failure!

With the launching of this 1.0 release, we're unleashing an astronomical trove of fresh content for you to enjoy and a huge set of updates for many current systems to further improve the experience. Buckle up crew, we are coming in for landing!

https://store.steampowered.com/app/1808640/Astronimo/

[h2]New Worlds![/h2]
We are proudly introducing two new huge planets to the solar system. Each one brimming with new zany challenges, veiled mysteries and bountiful bounty.



These new planets should let you really test your crew's construction prowess, and we have every faith in you that all will unfold as intended! Let's take a squiz!

[h3]Zaroth IV[/h3]

The Frozen tundra Zaroth IV. Brave relentless gusting winds and perilously slippery ice as you navigate some seriously formidable challenges. Here might be a good use for the plunger component to hold on tight.

[h3]Nixnillon[/h3]


The marshy quagmire of Nixnillon. This swampy planet looks to be filled with noxious gas and perhaps some type of spongy mucus. Yuck! Seems like the corporation went a little nuts around here too, producing all manner of strange contraptions. I’m sure you can make use of them though!

[h3]The Subverse![/h3]


The huge aforementioned planets would not be complete without their alternate dimensional counterparts, containing every possible hurdle the solar system can throw at you. To truly test your technical tinkerer talents of course!

[h3]Yule Moon[/h3]

Now we couldn’t help but embrace the festive spirit with a Christmas themed ‘Yule Moon’ hiding a selection of jolly gubbins with which to adorn yourself and friends. Any astronaut wouldn’t be prepared without their Santa hat, reindeer compatriots and rocket powered sled!

[h2] Even More Content and Improvements![/h2]

In response to rousing acclaim for the Trumpet. We've introduced a symphony of new musical taunts, allowing you to dish out even more ear-offending discord for you and your friends' displeasure.


Steam Achievements have been implemented for the collectors amongst the crew. Your friend can now excitedly exclaim they were awarded an achievement after ruthlessly punching you into the grinder.

We have packed in a series of improvements for the following areas of the game based on feedback and suggestions. These are just some of the highlights.
  • Player Avatar

    • Improved character physics handling
    • Character Creator improvements
  • Vehicle Construction
    • Improved flow for loading and recalling vehicles
    • Rework of Vehicle Connection Mode
  • Party Lobby
    • Better feedback for players joining / leaving
    • Ability to kick unwanted crew members
  • Cutscenes sequences
    • Added an End Game Sequence
    • Polished and improved cutscene transitions
    • Added joyous ending credits song
  • Tutorials
    • Improved tutorial flow
    • Added bubbling how-to
  • Community World Editor
    • End screen stats & medals
    • Improvements / tweaks to many UI elements

We have also improved the stability and quality of the game by fixing hundreds of bugs, many of which were submitted by players. You can read the Patch notes for Astronimo's launch here. Thank you all for your submissions, we stand in formation and salute you!


We really hope you enjoy this update and we eagerly await your showcase of stupendous construction skills and ensuing shenanigans. Share them with us in the Steam Forums, Discord or on Social Media like Twitter, Instagram & TikTok! Set course, crew – adventure awaits!

~ The Astronimo Team!

https://store.steampowered.com/app/1808640/Astronimo/

Astronimo Releases December 15th!

Astronimo, a fun Construction platform puzzler, best played with friends will be exiting Early Access to launch on PC on December 15th! Embark on an interstellar adventure with friends in the creativity-fuelled world that invites you to explore a vast and colourful solar system.

[previewyoutube][/previewyoutube]
[h3]Chart A Whole Galaxy[/h3]
A fun-filled 20+ hour campaign featuring different planets, each with a unique environment and unique challenges. Additionally there will be various mini moons and discoveries aplenty.

[h3]Endless Fun with Friends[/h3]
Play co-op with up to three others locally or online and work out how to get back home together with wacky builds, secrets to discover and planets to explore.

[h3]Compose Cosmos[/h3]
The World Editor provides elaborate tools to build and populate your own planets to an incredible level of detail and share your creations through Steam Workshop.

[h3]Join the Community[/h3]
We can't wait to see and try out all of your creations that you'll share on the Steam Workshop. And whether you're looking for others to play with, some world creation tips, or want to stay up-to-date with Astronimo News. There is no better place to get started than the Steam Forums, the official Discord or Twitter!

Take care and we'll see you in space!

https://store.steampowered.com/app/1808640/Astronimo/

Astronimo is part of the Yogscast Jingle Jam 2023!

Hey Astronauts,

We've joined forces with the Yogscast and Astronimo is a part of the 2023 Jingle Jam. The Jingle Jam is an annual gaming extravaganza that combines the joy of gaming with the spirit of giving to charity.

[previewyoutube][/previewyoutube]

You can get the Jingle Jam Charity Games Bundle with 70+ games (Worth £1,100+) over at jinglejam.tiltify.com if you donate at least £35 pounds to charity!

We look forward to welcoming the new Astronauts into the universe and can't wait to see what the Yogscast will get up to... We might even have a little treat for the Yogscast (and you) coming in the near future.

We'll see you in the Astronimo Universe and talk to you on the Official Discord!

~ The Astronimo Team

https://store.steampowered.com/app/1808640/Astronimo/

Developer Blog #11 - Exploring the Universe with Tour Guide Croc






Turilia
Biome: Grass Climate: Airy Size: Moon


There is not a more welcoming planet to crash land on than Turilia. With its airy climate and grassy plains, Turilia is the perfect planet to learn how to play Astronimo in the conveniently abandoned debris left behind by mega-corporation Hypergiant. Scattered in the grassy and autumnal landscape are signs of life - but where are the residents now? QA have pondered the potentially sinister history of this moon for years. Be sure to keep an eye out for the beloved statues - the Ox is a favourite of the devs. Turilia is also home to the notorious Captain Croc and his beloved paddling pool - do be sure to drop by when you collect antimatter, maybe it’ll motivate him to actually fix that Nova Gateway.




Acara
Biome: Desert Climate: Hot Size: Sub-Earth


Through the science of teleportation, the next step on your journey is Acara. We love a Desert Biome, and yet this Planet is far from barren with over 20 challenges to solve and many caves to explore. There are plenty of juicy secrets to uncover on this planet including one area the devs secretly called Swinger’s Den - and no I’m not kidding. It’s a den with lots of rod-vines you swing on. Completely innocent. It doesn't have this moniker in game, but when you find it… you'll know.




Oasis Moon
Biome: Lush Climate: Hot Size: Mini Moon


Like their name suggests, Mini Moons are tiny satellite planets that can be found orbiting bigger planets or the sun. Use your PING in space to help locate these small harbors. A nice one to vacation to is Oasis Moon but don’t be fooled by the name. Paths around the planet offer more hazard than haven - when there’s this much lava, you’re sure to relax.



Ore Moon
Biome: Desert Climate: Humid Size: Mini Moon


Do you want to make as much money as possible to get more prizes from the Gumball machine? Do you want to play with chainsaws and break stuff? Find Ore Moon, the closest thing to a wreck room in Astronimo. This mini moon is brimming with gold ore and the most inventive contraptions you’ll see in game. If you can make it the whole way round you will be richer for it.




Lava Moon
Biome: Lava Climate: Hot Size: Mini Moon


Lava Moon is the fastest ball in the galaxy and located closest to the sun. If you’re able to land on it and not immediately hit lava, this fiery planet is full of lava jet skis and a skeletal pirate ship made out of rods. Do not fear, you can jump in lava to your heart's content and respawn safely at a checkpoint or workshop. In a future update we might even actively encourage you to fly into the sun (👀) because death is temporary here.




Don’t forget to visit the Steam Workshop where you, the community, can add to the universe by uploading your own worlds - be a part of our ever-expanding galaxy! And while you’re floating around in space contemplating the meaning of life, have you noticed those ethereal planets? There are more planets out there to discover. What kind of world would you like to explore next?