Devblog #3
Hello,
Logistics in the Firearms Factory;
[h2]Logistics[/h2]
Loading Screen by Pelin Tekin

[h2]Logistics[/h2]
[h3]Where are we heading to?[/h3]
- To a designated seaport or to a barracks itself?
- Is it urgent? So we take it to the frontline?
[h3]What are we supplying?[/h3]
- Gun or ammo? Are we going to send the supply in a single run?
- What if we lose the whole supply in a single ambush?
[h3]We are supplying with...?[/h3]
- We are going to carry a serious load. Will the truck be able to carry it? Do we need a more powerful engine?
- Maybe just high-octane fuel is enough to operate...
[h3]When are we arriving?[/h3]
- This is a very complex subject. Maybe we don't want to arrive in time. The conflict may have slowed us down. Are we stuck in the mud? Are we going to just leave the truck and run away?
Concept Art by Pelin Tekin

See you in the next Devblog...

Logistics in the Firearms Factory;
[h2]Logistics[/h2]
Loading Screen by Pelin Tekin 
[h2]Logistics[/h2]
[h3]Where are we heading to?[/h3]
- To a designated seaport or to a barracks itself?
- Is it urgent? So we take it to the frontline?
[h3]What are we supplying?[/h3]
- Gun or ammo? Are we going to send the supply in a single run?
- What if we lose the whole supply in a single ambush?
[h3]We are supplying with...?[/h3]
- We are going to carry a serious load. Will the truck be able to carry it? Do we need a more powerful engine?
- Maybe just high-octane fuel is enough to operate...
[h3]When are we arriving?[/h3]
- This is a very complex subject. Maybe we don't want to arrive in time. The conflict may have slowed us down. Are we stuck in the mud? Are we going to just leave the truck and run away?
Concept Art by Pelin Tekin 
See you in the next Devblog...
