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[953572b] Patch Notes

Engine Update
[p][/p][p]The engine has been upgraded from Unity 2022.3.33f1 to Unity 2022.3.62f2.[/p][p][/p][p]This update addresses the Unity CVE-2025-59489 security vulnerability to prevent potential exploits and improve overall stability and security.[/p][p][/p][p]About Community Mod Compatibility[/p][p]Due to the major engine update, some community-made mods built for older versions may no longer be compatible.[/p][p]If you wish to continue using mods that only work with the previous stable version, please follow this guide:[/p][p]Branch Switching Guide[/p][p]Password: 1234432166LastStableProduction[/p][p][/p]
Minor Fixes & Improvements
[p][/p][p]\[fix] Fixed an issue where certain objects flickered when entering the screen from offscreen.[/p][p]\[fix] Fixed an issue where some Traditional Chinese dialogue text failed to display properly.[/p][p]\[fix] Fixed a layer misalignment issue with the container rail texture in the central transport hub area.[/p][p]\[fix] Fixed an issue allowing players to proceed to the next storyline before finishing Shennong’s final drink, which could cause the player’s max HP to remain permanently lower than intended.[/p][p]\[fix] Fixed an issue where boss battle music might not restart when re-entering combat after leaving.[/p][p]\[fix] Fixed minor visual cracks where players could see beyond the map boundaries.[/p][p]\[fix] Fixed an issue where the player’s dropped items upon death could land inside fire trap emitters.[/p][p]\[fix] Fixed a color flickering issue during the opening camera movement of the Eigong boss fight.[/p][p]\[fix] Fixed an issue where certain enemies could teleport into walls.[/p][p]\[fix] Fixed an issue where the player respawned too close to traps, causing repeated damage.[/p][p]\[fix] Fixed an issue where certain climbable moving walls became stuck or behaved incorrectly after multiple interactions.[/p][p]\[fix] Fixed a brief white line artifact that appeared just before a talisman explosion.[/p]