[7fa8f8e6] Patch Note
[h2][Add][/h2]
[h2][Fix][/h2]
- Added sound effects for Shuanshuan playing Qiankun.
- Added sound effects for dialogue bubbles to pop up for Shanhai 9000.
- Added sound effects for patrol bots in Prison.
- Added water dripping sounds in the cutscene before Jiequan Boss Fight.
- Added sound effects for the stone door opening in Livestock Harvesting Platform.
[h2][Fix][/h2]
- Fixed an issue where the game could freeze and become unresponsive.
- Fixed an issue with continuous attack detection by the specific monsters in the Factory (Production Area).
- Fixed several memory leak issues.
- Fixed an issue where executing a Charged Strike could get stuck when attempting to block.
- Fixed stuttering issues with some visual effects.
- Fixed some English localization errors.
- Updated the credit roll to include the names of crowdfunding participants.
- Corrected errors in the credit roll.
- Fixed the issue where music and sound effects could disappear when opening the menu during the escape from Tianhuo Research Institute.
- Fixed an issue where some traps did not deal damage.
- Fixed missing sound effects.
- Fixed an issue where Skull Kick could cause the boss phase transition animation to be skipped.
- Fixed an issue where some items in Factory (Underground) were missing and could not be collected.
- Fixed an issue where some text in Goumang's Soulscape disappeared too quickly.
- Fixed an issue where players respawned at incorrect points after taking damage from specific traps in Factory (Underground), causing continuous damage to the player.
- Fixed an issue where some platforms in Lady Ethereal's Soulscape would not appear as expected.
- Fixed an issue where the game could freeze if the jade menu was quickly accessed right after resting at a Root Node.
- Fixed an issue where the Root Node in Apeman Facility (Monitoring) could not be accessed if missed (it can now be freely accessed via Teleport).