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Nine Sols News

[ba19c03b] Patch Note

[Fix] Corrected the issue with default resolution detection on Steam Deck.
[Fix] Adjusted the font size of certain UI elements on Steam Deck to appear larger.
[Fix] Resolved the problem where the FPS would spike to over a thousand when the Red Candle logo is displayed at the start of the game.
[Fix] Fixed the issue where Dao Fruits couldn't be picked up after Jiequan was killed and floated in mid-air (he should now fall to the ground when loading old saves).
[Fix] Resolved the issue in Peach Blossom Village where the protagonist's soul would disappear and couldn't be retrieved when both the player and the enemy died simultaneously.
[Fix] Fixed the issue where the Shanhai 9000 disappeared in the Factory (Production Area).
[Fix] Corrected the elevator mechanism to load the Soul Reaper Jade in Lake Yaochi Ruins (it should now be possible to pick it up when loading old saves).
[Fix] Adjusted the character spacing of the elevator UI in English.
[Fix] Corrected the issue where spikes on Tianhuo mutants would still cause damage after their death.
[Fix] Adjusted the fog of war in some map areas.
[Fix] Fixed the issue where the item dropped by Celestial Sentinel: Jiaoduan would fall under the bridge and become unpickable (it should now be possible to pick it up when loading old saves).
[Fix] Corrected abnormal behavior where Yì was unable to attack Lady Ethereal during the transition cutscene.

[c610cddd] Patch Notes

[Add] Mouse cursor is now hidden during combat.
[Add] Default screen quality now determined by hardware specifications.

[Fix] Addressed issue where players would get stuck in the Lady Ethereal realm, preventing loading of subsequent platforms.
[Fix] In the abandoned mine, dying simultaneously with mini-boss would cause items to disappear (items can now be retrieved at the location in old saves).
[Fix] Corrected issue where ponds in the agricultural area could be glitched when fall in.
[Fix] Rectified error where EiGong's talisman would grab onto the protagonist and not release.
[Fix] Fixed problem where dying simultaneously with Ji would prevent achievements from triggering properly (achievements can now be collected at the location in old saves).
[Fix] Addressed error where the GouMang would permanently break and remain suspended in the air.

Patch Notes

[Design] Map system reworked. A detailed map is now available at the start of the game, while you still need Shan-Hai chips to reveal the item collection bar.
[Design] Reduced the health of several Tian-Huo mutated monsters.
[Design] Removed Tian-Huo monsters on the top floor of the Research center.
[Fix] Implemented file loading/saving fixes to prevent progress loss.
[Fix] Corrected Japanese font display errors.
[Fix] Fixed item disappearance issue outside of field items now respawn correctly in old saves.
[Fix] Addressed Jade’s disappearance upon slaying the mini-boss; will respawn in old saves.
[Fix] Adjust Tian-Huo monster roaring SFX.
[Fix] Rectified broken textures in some scenes.
[Fix] Adjusted hitbox size of EiGong’s attacks.
[Fix] Fixed issue allowing Charged Strike to bypass lasers.
[Fix] Red projectiles, upon reflection, won’t be blocked by DoubleAxe mini-boss.
[Fix] Ji Boss stage elevator now consistently starts on the ground floor.
[Fix] Corrected Credit Roll content errors.
[Fix] Adjusted turning behavior of Shuigui series mini-bosses.
[Fix] Fixed a few typos.
[Fix] Adjusted BGM in certain scenes.

Nine Sols|Solutions for Game Crashes and Black Screens

We are Red Candle Games.

Thank you for your support and love for Nine Sols.

We have received feedback from players experiencing unexpected game crashes and black screens. If you encounter these issues, please follow the steps below:

  1. Go to [Options] -> [Graphics].
  2. Select [Graphics Quality] and adjust the setting to "Medium".


If the problem persists after making this adjustment, please email us at [email protected] with the operating system and specifications. We will assist you in solving the issue.

Thank you.