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Fortune Avenue News

Playtest update v0.23.2

I'm pleased to announce that a new update is now available exclusively for our valued playtesters. This release is part of my ongoing efforts to enhance the overall gameplay experience, incorporating the latest features and improvements that have been carefully developed and refined. Your feedback is instrumental in helping me identify areas of strength and opportunities for further refinement.

As a playtester, you have early access to this update, and we kindly ask for your insights and detailed reports on any issues you may encounter.

Please note that this update is currently in a limited testing phase and is not yet available to the general public.

I appreciate your dedication and contributions to the development process and look forward to your continued support in shaping the future of our game. Thank you for your commitment to excellence and for being an integral part of our community.

[h2]Changelog[/h2]
[h3]Bugfixes[/h3]
  • Achievement worldcup doesn't work when using the worldcup case
  • Tutoriel close button doesn't accept the user input (leading in throwing dice when clicking the tutoriel)

[h3]In-game[/h3]
  • Add a tooltip to the helicopter explaining how it works

[h3]Options[/h3]
  • Add graphic option for low configurations (hide board surrounding)

[h3]Misc[/h3]
  • Add a custom splashscreen
  • Optimize the board surroudings

[h3]Discord[/h3]
  • Integrate discord rich presence
  • Can invite a friend from discord
  • Add the discord SDK to the game





Playtest update v0.22.0

I'm pleased to announce that a new update is now available exclusively for our valued playtesters. This release is part of my ongoing efforts to enhance the overall gameplay experience, incorporating the latest features and improvements that have been carefully developed and refined. Your feedback is instrumental in helping me identify areas of strength and opportunities for further refinement.

As a playtester, you have early access to this update, and we kindly ask for your insights and detailed reports on any issues you may encounter.

Please note that this update is currently in a limited testing phase and is not yet available to the general public.

I appreciate your dedication and contributions to the development process and look forward to your continued support in shaping the future of our game. Thank you for your commitment to excellence and for being an integral part of our community.

[h2]Changelog[/h2]
[h3]Lobby[/h3]
  • Add info to the counter and shows the computer is auto-fill
  • Loading screen with short tutoriel
  • Add cancel button once lobby locked
  • Sync data between all the lobby members

[h3]In game[/h3]
  • Change cursor shape when organizing festivals
  • Change cursor shape when upgrading hotel
  • Change cursor shape when downgrading hotel
  • Change cursor shape when canceling rent
  • Change cursor shape when stealing property
  • Change cursor shape when freeing property
  • Helicopter can go to the edge of the map

[h3]AI[/h3]
  • Improve the flying algorithm





Playtest update v0.21.0

I'm pleased to announce that a new update is now available exclusively for our valued playtesters. This release is part of my ongoing efforts to enhance the overall gameplay experience, incorporating the latest features and improvements that have been carefully developed and refined. Your feedback is instrumental in helping me identify areas of strength and opportunities for further refinement.

As a playtester, you have early access to this update, and we kindly ask for your insights and detailed reports on any issues you may encounter.

Please note that this update is currently in a limited testing phase and is not yet available to the general public.

I appreciate your dedication and contributions to the development process and look forward to your continued support in shaping the future of our game. Thank you for your commitment to excellence and for being an integral part of our community.

[h2]Changelog[/h2]
[h3]Lobby[/h3]
  • When the lobby owner leaves the lobby, everybody leaves the lobby
  • Set the minimum wait time to 2 minutes

[h3]Game[/h3]
  • Add center board rotation and make optional
  • Add chrismas map

[h3]Misc[/h3]
  • Improve global rendering
  • Add graphical options
  • Add option for contrast / gamma




Playtest update v0.20.1

I'm pleased to announce that a new update is now available exclusively for our valued playtesters. This release is part of my ongoing efforts to enhance the overall gameplay experience, incorporating the latest features and improvements that have been carefully developed and refined. Your feedback is instrumental in helping me identify areas of strength and opportunities for further refinement.

As a playtester, you have early access to this update, and we kindly ask for your insights and detailed reports on any issues you may encounter.

Please note that this update is currently in a limited testing phase and is not yet available to the general public.

I appreciate your dedication and contributions to the development process and look forward to your continued support in shaping the future of our game. Thank you for your commitment to excellence and for being an integral part of our community.

[h2]Changelog[/h2]
[h3]Options[/h3]
  • Make the timeout configurable
  • Make the lobby auto-fill optional
  • Rework the panel

[h3]Lobby[/h3]
  • Set the timeout value to 5 minutes
  • Once the lobby has timed out, auto-fill it with computers, so the player can play

[h3]In-game[/h3]
  • Use decal for case selection instead of meshes

[h3]Bugfixes[/h3]
  • Taxes are not synced between players
  • UTF-8 from Steam (probleme avec les accents)



Fortune Avenue Playtest Now Live!

Hey folks,

I'm excited to announce that the playtest for Fortune Avenue is now officially available on Steam. This is a significant milestone in my journey, and I'm truly grateful for your patience and support.
Fortune Avenue is my modern take on the classic board game experience, blending strategy, luck, and economic savvy in a digital format. As you navigate the vibrant cityscape, you'll buy properties, build your empire, and outwit your opponents in a race to become the ultimate tycoon.

[h3]Key Features[/h3]
  • Dynamic gameplay with ever-changing market conditions
  • Multiplayer support for intense competitions with friends
  • Unique "helicopter" mechanic adding an extra layer of strategy
  • Customizable game rules to suit your playstyle


I've poured countless hours into creating an engaging and balanced game, but I know there's always room for improvement. That's why your feedback during this playtest phase is invaluable to me. I'm eager to hear your thoughts, suggestions, and even criticisms as I fine-tune the Fortune Avenue experience.

To participate in the playtest, simply request access on the Steam page. I'll be regularly updating the game based on your input, so please don't hesitate to share your experiences.

Thank you for being part of this exciting chapter in Fortune Avenue's development.
Your involvement not only helps me create a better game but also supports my journey as an independent developer.

I look forward to seeing you on the board!
Take care
Xavier aka Binogure