Lightbulb Moment | Devlog #9
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Donβt worry - Turmeric has plenty of business left on campus, and she hasnβt disappeared from the Escape scene just yet.[/p][p][/p][p]Today, weβre excited to show you a level with the codename βRATβ. Welcome to βLightbulb Momentβ.[/p][p]
We wonβt spoil any of the juicy narrative details just yet (sorry gang, youβll have to play the full game to figure that one out π) but in true devlog fashion, weβre excited to jump into the nitty-gritty of what you can expect from this level.[/p][p]
Turmeric is in trouble! Weβve gotta help her![/p][p]As youβd expect from the Academy, saving the beloved class pet wonβt be as simple as opening the lock. Thatβd make too much sense. This level draws a TON of inspiration from Rube Goldberg machines, which if youβre unfamiliar, are a type of whimsical chain-reaction contraption that usually relies on common household items to cause a cascading effect that makes something happen. Usually this is something mundane, like starting your coffee machine, or turning on the oven, but in our case, weβve got a class pet to rescue.
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[/p][p]Credit to Whimsical Widgets for the picture used above; if youβd like to read more about Rube Goldberg machines, you can check out the Wikipedia page here.[/p][p][/p]
Marble puzzles are making a comeback in Escape Academy 2: Back 2 School! This time, thanks to our updated game engine, theyβll be able to rely on actual physics instead of animations, letting us implement puzzles like this far faster and cleaner than before. This also allows us to increase the complexity and variety of puzzles in the final product of the game, something that we are very excited for![/p][p]
As you travel through RAT, Turmeric will make her journey all the way around this space, eventually making it back to the start. (Not before indulging in several different means of transportation to accomplish this, though!) Choo choo![/p][p]
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[/p][p][/p][h2]And finally, yes. You can pet the RAT.[/h2][p]
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[/p][p]With much love,[/p]
Hey again Escapists!
[p]Weβre keeping up the momentum with our next devlog. Personally, Iβm finding myself extremely excited to write this because the topic of this blog post is something weβve gotten a good handful of questions on since our announcement of Escape Academy 2: Back 2 School. Weβre answering the question thatβs got everyone on the edge of their seats:[/p][p][/p]Whereβs Turmeric?
[p]What else?!
[p]Contraptions and whimsy are only the start, of course! Littered throughout the level are a bunch of different puzzles that utilize physics in unique ways for puzzle solutions - whether this be rotating cheese, throwing paper airplanes, or turning a rat into the best sailor youβve ever seen.[/p][p]The βββββ ββββββ?!?!
[p][/p][p]Please! Be careful! The βββββ ββββββ isnβt safe! If we donβt βββββ βββββββββββ βββββββββββ βββββββββββ ββββββ, Turmeric could βββββ ββββββ βββββββ ββββββββββββββββββββββββββ ββββββ βββββ. We must be quick. [/p][p]Thatβs all for now!
[p]We hope you enjoyed this early peek at what RAT will have to offer. Thereβs a lot of opportunities in this space for whimsical puzzles, something that our team has always been fond of. If you have suggestions, or some stuff youβd like to see in a future devlog, just let us know and weβd be more than happy to indulge![/p][p][/p][p]See you in the next oneβ¦.and donβt forget to:[/p][p]Coin Crew Gamesππ