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Regular Update Patch Note — 0.8.1.1136 (b13020394)

A new regular update [0.8.1.1136 (b13020394)] is now live with the following changes:

Added
  • Right mouse button to close the Ranks of Calderia screen
  • Tradition - Dozen Peers
  • Tradition - Holy Knowledge
  • Spy investigation events now have costs associated with them
  • Bandit spawn UI
  • Bandit appearance speeds
  • Bandit ‘army’ consistencies
  • 7 Bandits-related events
  • Bandits movement AI
  • Bandits conflict resolutions
  • Scholar Winning Condition Path
  • Scholar Winning Conditions steps
  • Scholar Winning Conditions events
  • Conquered and Truce icons on the world map: Fiefdom Banners
  • Three new courtship events
  • Diplomatic delegation cooldown counter
  • Tradition tree connection to Light Mathemagic and Law Unites Us All
  • Safety increase winning effects in Conflicts
  • Highlight the character icon when hovering over notifications
Updated
  • Siege Defender gets more and better units from garrison
  • Tweaks to AI plans
  • New Event illustrations
  • Conflict planning layout
  • Improved Tutorial window positioning with UI scaling
  • Tradition view
  • AI won’t cause social conflict in Lesson in Negotiations event
  • Safety Level shown also for the player’s fiefdom in World Map
  • Improve drag and drop in delegation
  • New graphics for the Winning Condition view
  • World map border and road changes
  • Character customization reverting selects original objects
  • Safety production changes: Bourg 2->4, Fort, Fortress and Citadel bring -1, Stone Walls 0->1
  • Show negative Safety production correctly in Fiefdom upgrade info
  • All military units are cheaper to recruit and upkeep
  • All starting Safety Levels in Fiefdoms 0 -> 2
Fixed
  • Game crash when dragging workers on scholars profession with Holy Knowledge tradition
  • Game crash when loading a save from the previous version
  • Mercantilism Tradition has “Not implemented” text
  • Event outcome text padding
  • Impossible to pillage buildings with an army
  • Units do back-and-forth movement instead of capturing a spot in conflict resolution
  • Misaligned male head icon in customization view
  • Diplomacy Window transparency issue with opposing Family Character
  • Rank delegation stuck on own fiefdom
  • Relation to count objective not counted after becoming the count
  • Tradition progress bar shows correct progression when finished
  • No house member on the screen to send peace delegation
  • Intrigue tutorial closes the menu
  • Problem with trade duration if player laces too many resources in the balance
  • Trade gold amount overlaps caravan information with four or more resources
  • Conflict end screen text overflows victory screen
  • Voice of Calderia not counted in Winning Conditions
  • Marriage notification view issues
  • Fundamentals of Feudalism event wording
  • Missing text when attacking a city
  • Poleaxer military unit noted as tier 3 in Military Conflict
  • Counselor has the wrong icon in Social Conflict
  • Traits are not counted towards character skill value checks in events
  • Courted character message never disappears if a courted person dies
  • Scholar Winning condition texts back
  • Courted character message never disappears after a courted person is dead
  • You can move on the map with the war window open
  • You can move on the map with an event open
  • Participants stuck in rank selection state indefinitely
  • Courtship delegation for house members of the same rank indicates a superior rank
  • Fortress notification in Chronicle
Known Issues
  • UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings.
  • Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.

- Great Houses of Calderia Team -