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Optimization & Performance | V0.7.2

V0.7.2


Optimization:
  • Reduced the amount of triangles we render in by millions.
  • Optimized all the textures.
  • Made the terrain into a virtual texture for a lighter load.
  • Optimized all memory issues.
  • Made sure all meshes gets culled.
  • A lot of minor factors to increase performance.