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Optimization & Performance | V0.7.2

V0.7.2


Optimization:
  • Reduced the amount of triangles we render in by millions.
  • Optimized all the textures.
  • Made the terrain into a virtual texture for a lighter load.
  • Optimized all memory issues.
  • Made sure all meshes gets culled.
  • A lot of minor factors to increase performance.

V0.7.1

V0.7.1


Updates & Enhancements:
  • Increased inventory text size for better readability.

Balancing:
  • Decreased brightness in rain and thunder.
  • Slightly increased pickup range.


Bugfixes:
  • Players no longer have infinite fireworks.
  • Players should no longer start spinning out of control when reviving
  • Players should be able to walk smoothly again after being revived.

"The Stalker" Update | v0.7.0

"The Stalker" Update | v0.7.0


Features:
  • A new monster has been added. (The Stalker)
  • A dynamic weather system has been introduced. (thunderstorms, foggy weather, rainy, etc)
  • Full controller support has been added. (Only in-game, not in menus yet)
  • An in-game distance-based chat system has been implemented. The further away you are from the sender, the more opaque the message will appear.
  • A completely new inventory system has been introduced.
  • A completely new task system is now in place.
  • You can now drop items from your inventory.
  • New movement animations have been added.
  • You now have a hotbar with three slots that you can use for items.
  • Nametags will now smoothly fade out depending on how far away a player is.
  • Roads have received more details and foliage.
  • Brightness setting added to the settings menu.


Updates & Enhancements:
  • All voicelines for the walkie talkie guy has been replaced.
  • The map board now displays the direction each player is facing.
  • The indicator on the map board will be green for your own indicator and red for other players' indicators.
  • There is a new running animation for the carnivorous creatures.
  • The Mother now has new and improved chase music.
  • We have filled some of the previously empty sheds throughout the map with items and decorations.
  • You can now customize the controls for voice chat in the settings menu.
  • You can now customize the controls for toggling your flashlight in the settings menu.
  • You have the ability to dodge attacks from the Mother.
  • A new on-screen effect occurs when you get hit.
  • You can now open the backpack you've lost and choose which items you want to retrieve.
  • New centipede chase music has been added.
  • The flashlight intensity has been updated.
  • Objectives are described more clearly.
  • You can no longer see your own nametag when looking up.
  • Running camerashake has been improved.
  • Reset the cursor to the regular windows for better response time.

Bugfixes:
  • Fixed players being able to fall out of the map near the elevator in the ending scene.
  • Fixed initial saved settings only applying when opening the menu for the first time.
  • Fixed player tags not working properly.
  • A lot of minor bugs fixed.


Optimization:
  • Network optimization has been implemented, resulting in smoother movement with less stutter.

UPCOMING UPDATE TEASER

Hello Steam Community,

We've been hard at work for the past 1.5 months, and we're excited to announce that our biggest update yet is set to launch on October 6th! We can't wait to share all the fantastic improvements and new features we've been cooking up for you.

[h2]"The Stalker" - Teaser Trailer[/h2]
[previewyoutube][/previewyoutube]

[h2]Here's a sneak peek of what you can expect in this major update:[/h2]
NEW CREATURE
  • Prepare to encounter a brand-new creature that will challenge your survival skills in thrilling ways.
REVAMPED INVENTORY SYSTEM
  • Say goodbye to inventory frustrations! We've overhauled the system, allowing you to manage items more efficiently, including the ability to drop items when needed.
UPGRADED TASK SYSTEM
  1. Our revamped task system will help you stay on top of your objectives and guide you through your adventures like never before.
NEW ANIMATIONS AND BETTER LOCOMOTION
  • Immerse yourself in the game with improved animations and smoother movement. It's all about making your experience more enjoyable.
PROXIMITY IN-GAME TEXT CHAT
  • Communicate with fellow players in real-time using the new proximity text voice chat feature. Team up, strategize, and make new friends like never before!


[h3]And that's just the tip of the iceberg! There's so much more to discover in this update.[/h3]

We want to extend our heartfelt thanks to each and every one of you who has supported us along this incredible journey. Your feedback and dedication mean the world to us, and we're committed to delivering the best gaming experience possible.


Discord
Have suggestions or want to chat with our community? Join our Discord server and become a part of our growing family here: https://discord.gg/surrounded

Review
If you've enjoyed our game, please consider leaving a review on Steam. Your reviews help us immensely and motivate us to keep pushing the boundaries of what's possible.

We can't wait to see you all in-game on October 6th for this monumental update. Thank you for being a part of this incredible journey, and together, let's make our gaming world even more amazing!

Cheers, Nightmare Studios

V0.6.6

V0.6.6


Features:
  • New ambiance soundtrack for the school


Updates & Enhancements:
  • Creatures will not camp the door in police station anymore.
  • Creatures will not camp the enterance of the old mine anymore.
  • Creatures will not camp the enterance of RDUM anymore.
  • Made notification popups more clear.
  • Updated design of interaction prompts.
  • Readjusted the volume of the new ambiance in Asylum.


Balancing:
  • Increased the random spawn locations for The Child in RDUM.


Bug fixes:
  • Fixed a bug where the popup for the lever in the ending would still pop up after pulling it (Ending Spoiler)
  • Fixed a bug where The Mother would get stuck on top of rocks in Echofield Town Center.
  • Possible fix for generators & items not working correctly for clients.
  • Realigned the map board even more.
  • Fixed a bug where The Carnivorous would be differently sized for each player.


Miscellaneous:
  • Removed floating trees around the police station.
  • Changed up the font for the loading screen.