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GUNDAM EVOLUTION News

"Season 5 STORM" July Balance Adjustments

Effective Date

June 28th (after maintenance)

Unit Adjustments
Overall
  • Since the previous balance adjustment caused some units to have lower win rates and usage rates than expected, adjustments will be made to strengthen those units with lower win rates and usage rates.
    ・Specific details of the adjustments will be described in the relevant unit section.

[h3]Asshimar[/h3]
The previous adjustment to increase the bullet size of the main weapons of single-shot attack units, has resulted in more units being hit and being destroyed mid-air. Adjustments will be made to increase its hovering capabilities and fire rate.
Unit
↑Increase hovering capabilities
Large Beam Rifle
↑Firing rate: 0.6 → 0.54

[hr][/hr][h3]DOM Trooper[/h3]
Due to lower than expected win rate and usage rate, we will make upward adjustments to its firepower and support capability.
Specifically, the damage of the Giga Launcher DR1 Multiplex (Projectile) will be increased, while the amount of points required to activate the Screaming Nimbus will be reduced and the cooldown time of the Armor Gun will be shortened in order to improve team support performance.
Giga Launcher DR1 Multiplex (Projectile)
↑Max damage: 220 → 240
↑Minimum damage: 120 → 130
Armor Gun
↑Cooldown: 13 → 10
Screaming Nimbus
↑Needed points to activate: 9700 → 9200

[hr][/hr][h3]Zaku II [Melee][/h3]
The ZAKU II has a lower win rate and usage rate than other fighting units, so we will make adjustments to increase the damage of the Large Heat Hawk (Slash), while making it easier to activate the Zeon’s Rage.
Large Heat Hawk (Slash)
↑Damage: 85 → 100
Zeon’s Rage
↑Damage inflicted/damage received/damage received during ""Survive"" will be more likely to accumulate.
・Gauge infliction multiplier when activating ""Survive"": 2 → 3.2
・Gauge-increasing ratio for damage inflicted: 1.5 → 1.8
・Gauge-increasing ratio for damage received: 1 → 1.2

[hr][/hr][h3]Gundam[/h3]
The previous adjustment to increase the bullet size of the main weapons of single-shot attack units, has resulted in higher damage and win rate than expected, so we will adjust the unit slightly to balance things out.
Beam Rifle
↓Damage: 240 → 225

[hr][/hr][h3]Sazabi[/h3]
The win rate of Season 5 is lower than expected, so we will revert the damage of the Beam Shot Rifle to its previous value.
Beam Shot Rifle
↑Damage:24→26

[hr][/hr][h3]Nu Gundam[/h3]
The current state of the Fin Funnel Barrier makes it difficult for the Nu Gundam to contribute to the team when its activated, so the durability value and duration will be adjusted upward to balance things out.
Fin Funnel Barrier
↑Barrier durability: 3200 → 4000
↑Duration: 10→12

[hr][/hr][h3]Hyperion Gundam[/h3]
The previous adjustment to reduce the defensive performance of the Hyperion Gundam caused the unit to be destroyed before swarming the enemy while using the Armure Lumiere Lancer, so we will increase its speed and improve its turning performance as well.
In addition, the amount of points required to activate the Armueur Lumiere Lancer will be reduced, as it seems like there are not many opportunities to activate it.
Armure Lumiere Lancer
↑Movement speed: 1300 → 1450
↑Increased turning performance
↑Points required to activate: 9000 → 8000

[hr][/hr][h3]Marasai [UC][/h3]
The previously implemented adjustments to increase the bullet size of units with single-shot ranged attacks and the upward adjustment of the federline rifle (beam blade) have resulted in a significant increase in the win rate and usage rate of the unit.
Since the main weapon and Fedayeen Rifle (Beam Blade) have become easier to hit, there have been more and more situations where the player can gain an advantage in a firefight without using the Sea Snake (Ensnare). We will reduce the number of magazine rounds to suppress the performance and continuous combat ability of the unit in a firefight without the Sea Snake (Ensnare).
In addition, the amount of points required for activation for the Sea Snake (Shock) will be increased because it is more powerful and accumulates points more easily than other G-Maneuvers.
Fedayeen Rifle (Fire)
↓Number of magazine rounds: 9 → 7
Sea Snake (Shock)
↓Amount of points required for activation: 7500 → 8000

[hr][/hr][h3]Gundam Heavyarms Custom [EW][/h3]
The previously implemented adjustments to increase the bullet size of units with single-shot ranged attacks have resulted in the unit losing in frontal firefights than before.
Therefore, we will make an adjustment to increase the damage of the main weapon. We will also adjust the amount of points required to activate the Hatch Full Open (Barrage) so that the number of times it is activated will not be increased.
Double Gatling Gun
↑Damage when one-handed: 40 → 42
↑Damage when fired two-handed: 80 → 84
Hatch Full Open (Barrage)
↓Amount of points required to activate: 8500 → 9000

[hr][/hr][h3]Susanowo[/h3]
The amount of armor granted by the ""I Fight to Live!"" and the cooldown time of the High-Speed Melee Attack will be adjusted because the benefit of the armor grant of it is significant and both K/D rate and win rate are higher than expected.
In addition, we will increase the amount of knockback of the Enhanced Saber, since it is currently possible to attack an enemy by sticking to it with it. We will also increase the damage slightly, since the increased knockback makes it more difficult to hit the enemy with it as well.
Enhanced Saber
↑Damage: 150 → 170
↑Knockback: 700 → 1200
I Fight to Live!l
↓Armor: 400 → 300
High-Speed Melee Attack
↓Cooldown: 6 → 7

Matchmaking/Rating Adjustments
  • Adjustments to the logic of combat evaluation that affects rate increase and decrease.
    ・The evaluation accuracy will be improved for units that tend to take a lot of damage.
    ・Units that tend to be responsible for repairing damage will be evaluated more accurately.
    ・Improve the accuracy of evaluation of some other units.

"Season 5 STORM" July Patch Notes

Update in accordance with the decision to terminate the service

In accordance with the decision to end service, the following actions will be taken during maintenance on July 26th.

  • Ending sales of EVO Coins
  • Ending sales of EC Pod Limited
  • Ending updates to Supply Pods, CAP Pods, and Ticket Pods

*Even after the end of sales, EVO Coins that players currently own will be usable until the end of service. (Please note that EVO Coins for users in Japan have an expiration date)Furthermore, please note that we cannot offer refunds or returns for previously purchased EVO Coins, items, or paid services.
*After terminating the sales of EVO Coins, we will create more opportunities for players to earn Capital Points through login bonuses, events, and campaigns, so they will have the chance to unlock and enjoy the new units.Finally, we will not be adding new items that can only be purchased with EVO Coins. (Items available currently will remain).

For details on the service termination, please click here.

Balance Adjustments

We will be making adjustments to various units as well as to the matchmaking system.
Please refer to the announcement posted below for further details:

[h2]""Season 5 STORM"" Balance Adjustments[/h2]
https://store.steampowered.com/news/app/1816670/view/6899001938930366492

Event Information

[h2]Capital Present Campaign[/h2]

[h3]Overview[/h3]
During the campaign period, you can earn 1,000 CP for logging in once every week, 150 CP each for logging in every day, and up to 2,050 CP each week.

[h3]Period[/h3]
July 26th (End of maintenance) - August 23rd (Start of maintenance)
※The campaign period is subject to change depending on circumstances.

[h3]Acquisition conditions and rewards[/h3]
・During the campaign period, 150 CP will be awarded once a day by logging in.
・You can earn 1,000 CP by logging in during the following periods.

■Target Period
・July 26th End of maintenance ~ August 2nd 5:59 PM
・August 2nd 6:00 PM ~ August 9th 5:59 PM
・August 9th 6:00 PM ~ August 16th 5:59 PM
・August 17th 6:00 PM ~ August 23rd Start of maintenance

Notes of Attention
  • The switching timing of the login bonus is 6:00 PM every day.
  • Rewards will be kept in the present box for 30 days; after 30 days, the rewards will disappear from the box, so please receive them as soon as possible.


[h2]Limit Over Event[/h2]

[h3]Holding period[/h3]
July 26th (End of maintenance) - August 9th 7:59 AM

[h3]Outline[/h3]
During this period, players will be able to earn "Limit Over Points" in the results of matches (Casual / Ranked).
The amount of points earned will vary depending on the number of rounds won or lost, and "Limit Over Tickets" will be awarded for each certain amount accumulated.
With the "Limit Over Tickets" earned, players can play the "Limit Over Supply Pod," which is available for a limited time only, and win limited customization items.

[h3]Introduction of some of the customization items[/h3]

▼Unit Skins
・[Legendary] "Dazzle Camouflage" (Pale Rider)
・[Legendary] "Red Assault" (Nu Gundam)

▼Weapon Skins
・[Legendary] [Dazzle Camouflage] (Pale Rider)
・[Legendary] [Platinum Armor] (Zaku Ⅱ [Melee])

▼Ornaments
・[Legendary] "Zeon Forces Admiral"
・[Legendary] "EFF Admiral"

Notes of Attention
  • "Limit Over Supply Pod" will eject one item per play.
  • The amount of material points earned when duplicating an item in the "Limit Over Supply Pod" is different from the amount earned in the "EC Pod".
  • Items earned in the "Limit Over Supply Pod" may be redeemed in the next event.
  • Unused "Limit Over Tickets" and "Limit Over Points" will not be carried over and will be deleted before the next event.

[h2]Limit Over Event_Event Challenge[/h2]
[h3]Holding period[/h3]
End of maintenance on July 26th - August 9th 7:59 AM

[h3]Acquisition conditions and rewards[/h3]
Play a Ranked Match or Casual Match once a day during the period to receive a Limit Over Ticket.

Notes of Attention
Unused "Limit Over Tickets" will not be carried over and will be deleted before the next event.


[h2]STORM Login Bonus Part2[/h2]
[h3]Period[/h3]
July 26th (End of maintenance) - August 23rd (Start of maintenance)

[h3]Outline[/h3]
During this period, you can earn the "Guntank" unit skin "Black Line", "Methuss" unit skin "Deep Red Line", CP, and Supply Pod Tickets by logging in to the game.

[h3]Acquisition conditions and rewards[/h3]


Number of Days Logged in

Reward



Day 1

50CP



Day 2

1 Supply Pod ticket



Day 3

100CP



Day 4

1 Supply Pod ticket



Day 5

Unit Skin "Blackline" (Guntank)



Day 6

1 Supply Pod ticket



Day 7

Portrait "Haro (Red)"



Day 8

1 Supply Pod ticket



Day 9

100CP



Day 10

Unit Skin "Deep Red Line" (Methuss)


[h3]How to Obtain[/h3]
You can get it from the present box by logging in to the game during the period.

Notes of Attention
  • The switching timing of the login bonus is 6:00 PM every day.
  • Rewards will be kept in the present box for 30 days; after 30 days, the rewards will disappear from the box, so please receive them as soon as possible.

[h2]Weekend Campaign[/h2]

[h3]Conditions and Rewards[/h3]
August 11th 6:00 PM - August 20th 5:59 PM
※The campaign period is subject to change depending on circumstances.

[h3]Conditions for eligibility[/h3]
You can earn one Supply Pod Ticket per day by logging in during the following qualifying periods during the campaign period.

■Target Period
・August 11th 6:00 PM ~ August 12th 5:59 PM
・August 12th 6:00 PM ~ August 13th 5:59 PM
・August 18th 6:00 PM ~ August 19th 5:59 PM
・August 19th 6:00 PM ~ August 20th 5:59 PM

Notes of Attention
  • The switching timing of the login bonus is 6:00 PM every day.
  • Note that you cannot earn bonuses for missed days.
  • Rewards will be kept in the present box for 30 days; after 30 days, the rewards will disappear from the box, so please receive them as soon as possible.

Important Announcement for GUNDAM EVOLUTION Players[Updated 7/21 (PDT)]

* July 21 23:00 Roadmap/Update schedule updated.

Thank you all for your continued support. This is Kazuya Maruyama, the Executive Producer for GUNDAM EVOLUTION.
It is with great sadness that we are announcing the conclusion of GUNDAM EVOLUTION.

The game's service will end on November 29, 2023 (PST).
We wanted to create a title that brought FPS fans and Gundam fans together. We challenged ourselves to create an authentic Gundam FPS game that could be played globally.
Unfortunately, we have determined that it is no longer possible for us to provide a service that satisfies our players.
We want to express our gratitude to everyone who has played the game and supported us to this point. At the same time, we would like to sincerely apologize to our fans and players.

Though GUNDAM EVOLUTION is coming to a close, updates will continue to roll out with Season 6 (new unit: Zeta Gundam & new maps: Ironworks (Domination) and Large Water Facility (Point Capture)) on August 23 (PDT) and the final season (new unit: Kampfer & new map: Space Fortress (Destruction)) on October 25 (PDT). We will do our best so players continue to enjoy the game while it remains live.
Please find below, the schedule leading up to the end of service, in-game changes, and FAQ.

Although we don't have much time until GUNDAM EVOLUTION's service ends, the development and administrative teams will remain hard at work to ensure players can enjoy it until then.
Thank you as always for your continued support.

Remaining Schedule


Schedule leading up to the End of Service

The full roadmap leading up to the end of GUNDAM EVOLUTION's service will be discussed in the Mission Briefing Final, which is scheduled to stream at 11:00 PM on Friday, July 21 (PDT).

[h3]Wednesday, July 26, 2023 (PDT) 6:00 PM[/h3]
  • Ending sales of EVO Coins
  • Ending sales of EC Pod Limited
  • Ending updates to EC Pods, CAP Pods, and Ticket Pods

Sales and purchases of EVO Coins will be terminated at this time.
Even after the end of sales, EVO Coins that players currently own will be usable until the end of service.
Furthermore, please note that we cannot offer refunds or returns for previously purchased EVO Coins, items, or paid services.

  • Season 5 Update
    ・ Miscellaneous balance adjustments
    ・ STORM Login Bonus Part 2
    ・ LimitOver Event
    ・ LimitOver Event Challenge
    ・ Weekend Campaign
    ・ Capital Present Campaign

 *The start of events and campaigns may not coincide with the timing of when Season Updates are implemented.
After terminating the sales of EVO Coins, we will create more opportunities for players to earn Capital Points through login bonuses, events, and campaigns, so they will have the chance to unlock and enjoy the new units.
We will not be adding new items that can only be purchased with EVO Coins. (Items available currently will remain)

[h3]August 23, 2023[/h3]
  • Season 6 Update "Light of Z"
    ・ New unit: Zeta Gundam
    ・ New maps: Ironworks (Domination) & Large Water Facility (Point Capture)
    ・ Season Pass: Season 6 PASS
    ・ Miscellaneous balance adjustments
    ・ Light of Z Login Bonus
    ・ Season 6 Event Challenges

 * Season 6 PASS will only be offered as a regular season pass.
 *We will be increasing the amount of Capital Points earned by playing the game.Players will be able to earn enough Capital Points to unlock new units without needing to purchase EVO Coins.
 *The start of events and campaigns may not coincide with the timing of when Season Updates are implemented.

[h3]September 27, 2023[/h3]
  • Season 6 Update "Light of Z"
    ・ Miscellaneous balance adjustments
    ・ Light of Z Login Bonus Part 2
    ・ LimitOver Event
    ・ LimitOver Event Challenge
    ・ Season 6 Event Challenge

 *The start of events and campaigns may not coincide with the timing of when Season Updates are implemented.

[h3]October 25, 2023[/h3]
  • Season 7 Update "Last Shooting"
    ・ New unit: Kampfer
    ・ New map: Space Fortress (Destruction)
    ・ Season Pass: Season 7 PASS
    ・ Miscellaneous balance adjustments
    ・ Other events, campaigns, and more

 * Season 7 PASS will only be offered as a regular season pass.
 *We will be increasing the amount of Capital Points earned by playing the game.Players will be able to earn enough Capital Points to unlock new units without needing to purchase EVO Coins.
 *Ranked matches will continue as usual. However, because the service is coming to an end, it will not be possible for players to earn titles in Season 7.
 *The start of events and campaigns may not coincide with the timing of when Season Updates are implemented.
 * Details on implemented content, events, and campaigns will be announced in
[h3]End of Service at 5:00 PM on Wednesday, November 29, 2023 (PST)[/h3]
After the end of service, the game will no longer be playable and items, including EVO Coins, will no longer be usable.

*The schedule is subject to change.
* Please check the release notes, planned to be made available soon, for more details on the updates.


Other Information Regarding the End of Service

For other information regarding GUNDAM EVOLUTION's end of service, please check the FAQ and tune into the official Mission Briefing Final stream currently scheduled for 11:00 PM on Friday, July 21 (PDT).


Although we don't have much time until GUNDAM EVOLUTION's service ends, the development and administrative teams will remain hard at work to ensure players can enjoy it until then.
Thank you as always for your continued support.

GUNDAM EVOLUTION: Mission Briefing Final Video Stream

On July 21 starting at 11:00 PM (PDT), GUNDAM EVOLUTION: Mission Briefing Final, a video detailing the newest information on the July update of GUNDAM EVOLUTION, will be premiering on YouTube.
Stay tuned as it will feature information on a new unit as well as various other content.
(We are planning to include subtitles in English.)

GUNDAM EVOLUTION: Mission Briefing Final

[h3]Date and Time[/h3]
July 23 from 11:00 PM (PDT)
*Date and time of stream subject to change due to circumstances.

[h3]Stream Site[/h3]
Date and Time
July 21 from 11:00 PM (PDT)
*Date and time of stream subject to change due to circumstances.

Stream Site
■YouTube
https://youtu.be/hHSFRFnxNf4

[h3]Featuring[/h3]

【MC】[hr][/hr]


OooDa

Kazuya Maruyama

Ryota Hogaki





GUNDAM EVOLUTION Producer


GUNDAM EVOLUTION Battle Director

Release of "Item Pack "METHUSS""



A new item pack "Item Pack "METHUSS"" is now available in our store.

Item Pack "METHUSS"

[h3]Price[/h3]
780EC

[h3]Sales period[/h3]
June 12, 2023 18:00 - the start of maintenance on June 26, 2023 (PDT)

[h3]Content[/h3]
▼ MVP
・Guardian in the Sky

▼ Portrait
・Methuss Ver. 2

Notes of Attention

Items whose sales period has ended may reappear in the future.