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Oddsparks: An Automation Adventure News

Devlog #4: Early Access Release

Quartermasters, Merchants and Divine Researchers,

It's Steam Next Fest and our demo is here! Well, it's been out for a while now and it's wonderful to see everyone's reactions to our game. Of course, there's still a lot of things to make but I hope you can see the vision we have for the game and will support us as we go through the Early Access journey together!

Normally for these Devlogs, we give people a few options for the next topic and you can vote on our Discord but today, we wanted to talk about our Early Access. What we're planning, how we want to do things. You might have seen some information in the other Steam news posts, but let's take our time properly to chat.

[h2]Early Access Release[/h2]
So you should have seen that we have a date, we're going into Early Access on the 24th of April 2024! You'll be able to buy our game at a reduced price (compared to when we have our v1.0) and play through two biomes!

You can unlock the rest of The Woodlands and get the Carry and the Loamy Spark, and explore our new biome, The Mountains and play with the new mountain Sparks!

A little glimpse at three new friends to look forward to!

[h3]Continuing Demo Save Games[/h3]
You will not be able to continue the saves you've started in the demo.

The game has been changed too much and a lot of things have been added. Unfortunately, this will happen a few times during Early Access - when we change the world generation rules, it will break every save. Of course, we don't want to keep ruining everyone's saves, so we'll be careful to only break saves when necessary.

To alleviate this issue, we'll release updates in beta branches to make sure that any big updates that will require you to start afresh is as good as possible. Starting from Early Access, we'll also keep old branches so that if there was something you wanted to complete, you'll be able to continue your save in an old branch! You won't see any of the new stuff, but we'd like to let you play at your own pace.

You will also be able to skip some of the beginning tutorialization. When you skip the tutorial, you'll start where you can almost immediately leave the village and go straight to the Stumpy Spark Shrine to get your first Spark. We'll also tell you in the updates if we end up changing the beginning and whether we're recommending you to start the new save with the tutorial on, or if you can just dive in.

When you just want to go straight to that first Spark.

[h3]The Mountains[/h3]
We're currently finishing up our second biome: The Mountains! We're still doing some work on the gameplay and progression at the moment and finalizing how we spread out the fun toys that we're going to give you.

Now that you've played for a few hours, we want to ramp things up! You'll have to use ladders, ramps, ziplines and elevators to get yourself, your Sparks and your items up and down elevation levels. You'll have to explore a biome full of aggressive enemies to search for shrines and resources - even simple enemies are a lot harder to deal with when they're in combination with each other.

You'll even find a way to finally create an infinite source of Aether Shards! But making it run perfectly is going to be a little tricky.

What an unusual looking building! What does this one do?

[h2]Future Content & 1.0 Release Plans[/h2]
We're not quite ready to reveal our living roadmap just yet. Our initial plans are to do Early Access for one year, but of course, we want the game to be the best it can be. We'd love to support the game for as long as it needs before we give it the version number 1.0.

We'll have more biomes, more Sparks and more logistical challenges and tools. Including some really fun stuff that we want to already tell you about, but will restrain ourselves for now. You've already got the Early Access release to be excited for!

For now, we hope you enjoy our demo, tell your friends about us, and tell us your feedback and thoughts over at the Steam Discussions, our Discord, or even email us at [email protected].

From the developers of Oddsparks: Airhead releases on Monday!

Massive Miniteam is working hard on Oddsparks: An Automation Adventure to prepare for its Early Access release on the 24th of April this year.
But they have also been working on another game in cooperation with Octato that will release next Monday: Airhead.

In Airhead you help a small body save a head-like organism full of air, from a leak that threatens its life. You will explore their Metroidvania-style world and overcome challenging environmental puzzles to find the key to the head's survival.

Head over to Airhead and wishlist it now – in just a few days you will get to play it!

https://store.steampowered.com/app/771700/Airhead/

Broadcasting: Oddsparks: An Automation Adventure

Oddsparks is part of the Steam Next Fest! To celebrate we are broadcasting on Friday - showing you the gameplay that awaits you in the demo while telling you about what is to come in the early access version that will be available later this year.

So, check out the stream and get to know a strange fantasy world full of cute creatures and great adventures - get to know Oddsparks!

Broadcasting: Oddsparks: An Automation Adventure

Oddsparks is part of the Steam Next Fest! To celebrate we are broadcasting on Tuesday - showing you the gameplay that awaits you in the demo while telling you about what is to come in the early access version that will be available later this year.

So, check out the stream and get to know a strange fantasy world full of cute creatures and great adventures - get to know Oddsparks!

Welcome, Steam Next Fest-ers!

Hello there!

I'm sure you've seen the trailers and you're already downloading our demo, so we'll cut to the chase. This post has all the info so you know what to expect from the demo and from the game as we enter Early Access on... 24th April 2024!

First of all, if you find a bug or have some feedback, tell us at Discord or via the Steam Discussions forum. If you’d rather something a bit more one to one, you can also directly email us, at [email protected]


[h2]What is Oddsparks: An Automation Adventure?[/h2]
Oddsparks: An Automation Adventure is a beginner-friendly automation game with RTS elements set in a procedurally generated fantasy world. You can play it single player, or multiplayer (up to 4 player supported). We love the genre and want to make it approachable for the automation-curious, while providing interesting twists for those who already have thousands of hours in the genre.

[h2]What's in the Demo?[/h2]
The demo contains 3+ hours of content. You'll get a taste of our core loop and the beginning of our story! You can play for as long as you want, but you will run out of stuff to unlock.

The demo features...
  • [Beta] Multiplayer (Up to 4 player supported)
  • [Beta] Mouse & Keyboard Rebinding
  • Character Customization
  • Mouse & Keyboard and Gamepad support
  • One playable biome: The Woodlands
  • Complete 38 out of 61 Woodland Quests & Tutorials
  • Unlock 3 out of 5 Woodland Sparks
  • Build 9 out of 18 Woodland Workstations and Logistics Buildings
  • Manage 10 out of 21 Woodland Recipes

[h2]What's in the Early Access Release?[/h2]
We're going to enter Early Access on 24th April 2024!
The Early Access release will contain everything in the demo, and...
  • A second biome: The Mountains (with Vertical Logistics!)
  • More Sparks (10+)
  • More Enemies (7+)
  • More Workstations (15+)
  • More Logistics Buildings (20+)
  • More Quests (80+)
  • and more!
In fact, you can already take a peek at what will be unlocked by pressing H or Right Stick in our Quest Overview! Obviously, everything here is very subject to change, the order might get shifted around, not everything might survive, but you can already see what we have in mind.


[h2]What's the Early Access plan?[/h2]
More Stuff! More Sparks, more biomes, more logistical challenges and tools, more quests. We're currently planning to be in Early Access for a year, but we want to be flexible. We'd love to support the game for a while and really make sure it's the best it can be before we give it the version number 1.0.

When we're ready, you can expect to see the plan for our next milestone! We already have a lot planned to make this game amazing, and we're looking forward to working with the community to test out ideas and features in betas, get feedback, and create a lot of fun together.

[h2]I have more questions![/h2]
You should check out the FAQ in our Steam Discussions Forum, but of course, feel free to ask at our Discord , via the Steam Discussions forum, or email us, at [email protected]!

We hope you enjoy the demo!