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Patchnote [10.07.2025]

[p][/p][p]Well, Seekers, the calendar shows July 10, which means it’s time to celebrate 11 years of our beloved game! [/p][p]First, we want to thank you for playing STALCRAFT: X. With your support, we’ve spent all these years building a unique world in the heart of the Exclusion Zone. [/p][p]May your bullets always hit the mark, behemoths get squished by you, and Elbrus sell for a good price! [/p][p]And we’ll keep working hard for you. Every day, a team of over 300 people builds and maintains this world — both in-game and beyond: chatting with you in the community and creating content. [/p][p]There’s a lot more we’d love to say, but we won’t keep you waiting. So let’s get to the good stuff — the celebratory update![/p]
Years of Service
[p]While thinking of ways to entertain and reward you, we went through all sorts of ideas — from crazy funny ones to just straight crazy. Here's our gift to you this year![/p][h2]Triumphs system[/h2]
[p]To celebrate, we’re launching a triumphant new feature! A brand-new system is being introduced to the game that lets you earn valuable rewards, but you’ll have to work for them![/p]
[p]Last year, in honour of the anniversary, we rewarded our players with special items — their quantity and quality increased depending on how many years the player had been with us. The most loyal ones received Legacy SCAR-L and Longevity. This time, it’s not a milestone anniversary, so in addition to coins for Years of Service, we’re also taking into account how active you’ve been throughout the year. [/p][p]The Triumphs system allows to claim rewards from past years that players may have missed.[/p][p]Unique challenges were added to the game that include different aspects of gameplay. Completing them grants access to a wide range of rewards, such as:[/p]
  • [p]The unique Trailblazer motif, wearable on three armours![/p][p]These include: ZIVCAS M2-C Armored Suit, Nord Group Guardian and Nord-22 Group Guardian, Albatross Heavy Assault Armored Exoskeleton.[/p][p][/p]
  • [p]Longevity and Legacy SCAR-L: available again for those who missed them, though at a cost. [/p][p]A player who doesn’t have enough years spent in the game but is highly active will be able to earn just one of these rewards, if they really put in the effort. [/p][p][/p]
  • [p] Beloved by many Tanto with a Ring is now reworked into a master rank version for those who asked.

    [/p]
[p]Other rewards include:[/p]
  • [p]The deadly Gift for the Chosen One;[/p][p][/p]
  • [p]A bundle of nice little extras and two mysterious cases. [/p][p][/p][p][/p][p][/p]
[p]All of this will be available for purchase using the new, unique Pops Coins.[/p]
[p][/p]
  • [p]Trailblazers Case contains a unique, mysterious master rank item for this year. Next year, it will become available for purchase with Pops Coins, but at a higher price than the case. [/p][p]We don’t know yet when this case will be opened. We’re still looking for a skilled master who can find the key![/p]
  • [p]A Crate from the Forgotten Times contains character skins from pre-release times and earlier.[/p]
[p][/p][p]Wait, who's that? A veteran? A Session warrior? Target audience? That’s none other than the legendary Zone elder — Pop! You can find him at every safe zone except the Swamps and the Digger bases — he’s ready to offer you his selection of goods and share his story![/p]
[p]And if you complete all 10 Triumph challenges, you’ll unlock a personal muse waiting for you after raids in your personal hideout![/p]
[p][/p][p]How to earn Pops Coins?[/p][p]By using the promo code, which you'll get for our birthday. It will grant you a reward equivalent to your Years of Service. The number of coins in the promo code depends on when your account was registered.[/p][p]The most curious players have already uncovered info from our developers about the new Triumph system and how to earn the new coins. This system works similarly to challenges. If you’ve already met the requirements between 2024 and now, the tasks will automatically be marked as complete — and you’ll be able to collect the rewards right away! [/p][p]Note: Triumph progress isn’t limited and doesn’t have a final score. So go ahead and brag to your friends about how long you’ve avoided touching grass while evacuating from Lyubech-3.[/p][p]How does coin earning work if I have multiple characters on one account?[/p]
[p]The promo code can be activated once for each character on the account. However, coins and most rewards can only be earned on one character.[/p]
Special Pack
[p]SC: X Birthday Set has been added to the shop. Inside, you’ll find a crate of beer for your hideout, marvellous paint, and most importantly — unique charms! [/p][p]One tracks how many players you've killed. The other tracks how many players you've killed without dying.[/p][p][/p]
[p]Item[/p]
[p]Quantity[/p]
[p]Season points[/p]
[p]25000[/p]
[p]Premium for 30 days (activates instantly)[/p]
[p]1[/p]
[p]Mark XI Paint for weapon[/p]
[p]2[/p]
[p]Mark XI Paint for armour[/p]
[p]2[/p]
[p].:Dom!natOr:. Charm[/p]
[p]1[/p]
[p]xXx_Slay3r_xXx Charm[/p]
[p]1[/p]
[p]Soviet Champagne[/p]
[p]1[/p]
[p]Crate of Fireworks[/p]
[p]1[/p]
[p]Crate of beer (object for hideout)[/p]
[p]5[/p]
[h2]Aesthete Case I[/h2][p][/p][p]The special pack isn’t the only new thing! Aesthete Case I is also now available in the shop. Inside:[/p]
  • [p]8 weapon motifs [/p]
  • [p]2 motif series [/p]
  • [p]A unique bolt skin Phase[/p]
[p]Each time you pull Phase, it comes with a random embedded particle that changes the item’s visuals or animations — or both, if you’re lucky! [/p][p]You’ll have to find out what each particle does by playing the game.[/p]
[p]All items dropped from the case are bound for 90 days. [/p][p]The case will be available for purchase until January 14. [/p]
[p]The mechanics are similar to the Special and Advanced cases, with increasing drop rates for non-standard items. But this case includes dupe protection: if you already pulled an item of standard rarity, it won’t drop again until you’ve collected all other motifs of the same rarity.[/p][p][/p]
Golden tickets
[p]On this special day, we traditionally thank the players who have made it into the top 50 sponsors of the project and present them with golden tickets. This ticket can be exchanged for a memorial gift from NPC Viv at the northern faction bases or at the Bar in the south. The gift includes both unique items for the game and valuable collectibles on the Mainland.[/p][p]The personal promo code from this set holds a secret that will only be revealed in your hideout.[/p]
[p]We guarantee that everyone will receive their gift from Vivy Wonka, but it will take some time.[/p]
[h2]Reward application form[/h2][p]The golden ticket will be sent to your in-game mail after server maintenance is over. After submitting your ticket to Viv, the reward application form will appear at the top of the stalcraft.net website. To receive an offline reward, you need to complete this form.[/p][p][/p][p]After completing the form, we will contact you from the official address [email protected] to confirm your details. Applications are processed individually and may take some time. The gift will then be sent by courier service at our expense.[/p][h2]Important: Beware of scammers![/h2]
  • [p]We will only contact you at the email address [email protected] or by telephone number provided in the form.[/p]
  • [p]Never share your account details.[/p]
  • [p]All expenses, including delivery, are fully covered by EXBO.[/p]
  • [p]If you have any questions, please contact technical support.[/p]
[p]Transfers are only possible within one account. If the ticket was not sent to the main character, technical support will perform a one-time transfer.[/p][p]Transfer to third-party accounts is not provided.[/p]
[p]You can transfer a golden ticket for 10 and 11 years to Viv until 1 July 2026, 00:00 (GMT+3).[/p]
[h2]What about the 10-year reward?[/h2][p]This year, we have prepared golden ticket rewards for two years at once — for the 10th and 11th birthdays of STALCRAFT: X. And now we want to clarify why the distribution of gifts for the 10 years anniversary has been so delayed.[/p][p]We spent a long time searching for a supplier, considering different shapes and materials for the figures. It is important to note that each figure is painted by hand, which significantly increases its shipping time. Our goal was to find the perfect figure that would not break after a week. We managed to do it, but the whole process from testing to approval took much longer than we expected.[/p][p]Unfortunately, the preparation process is such that we cannot send gifts right now. Therefore, holders of golden tickets for 11 years will also have to wait a little longer, as some figures are still in production. To brighten up the wait for your long-awaited parcel, Viv will give you an in-game gift right now.[/p]
Sub-storylines
[p]After the update, new story quests await you, revealing new details about the exciting events in the Zone![/p][h3]Quest line Initiation for Covenant[/h3][p]Do the unfaithful deserve forgiveness? A second chance? Opportunities to become part of the Covenant? Help Tretyak recruit prisoners. Let them learn the truth of the Covenant — through suffering![/p][p]The quest becomes available after completing The Frontier of War task in the Sinfulness storyline, and new missions become available as you progress through the storyline.[/p][h3]Quest line Botwin’s Research for Rise[/h3][p]Professor Botvin set up an entire laboratory in the basement of the Institute for his research. You can work there as a lab assistant to find out… at what temperature your own brain will boil![/p][p]The quest becomes available after completing the Herschel task in the New Rise storyline, and new missions become available as you progress through the storyline.[/p][h3]Quest line Swiss’ Orders for Mercenaries[/h3][p]A certain Swiss man, one of Muller's loyal associates, is prepared to share several interesting contracts. But it's not that simple: some customers want their targets eliminated in a specific way.[/p][p]The quest becomes available after completing the New Stage task in the A Mercenary's Honour storyline, and new missions become available as you progress through the storyline.[/p][h3]Quest line Den’s Guardian for Frontier[/h3][p]It's restless in the Den again. This time, Brazen declared a hunt for particularly dangerous creatures that interfere with the frontier guards at the Barrier. Help cleanse the Den from the Zone's creatures. It's time to fulfil your duty![/p][p]The quest becomes available after completing the Confrontation Inevitable task in the When Duty Calls storyline, and new missions become available as you progress through the storyline.[/p]
Attack on Perimeter changes
  • [p]Reduced CD of aviation stratagems.[/p]
  • [p]Strengthened some stratagems.[/p]
  • [p]Intensified complicated and lethal difficulties.[/p]
  • [p]Reduced session time of 2 minutes.[/p]
  • [p]Reworked and balanced main tasks.[/p]
  • [p]Added exchange of Trophies for Dotations.[/p]
  • [p]For combat support, the damage and damage radius of C-5, C-8, and C-24 have been increased.[/p]
  • [p]For SEA and NA, when starting an event session with a reduced number of squads (e.g., 1 squad for the entire map), the number of required tasks on the map will be reduced in accordance with the number of players.[/p]
  • [p]On SEA, NA, and EU, damage taken from other players while playing on Lethal difficulty has been significantly reduced.[/p]
[p]RBK-250[/p]
  • [p]The basic recovery time has been reduced from 120 to 90 seconds.[/p]
  • [p]The number of striking elements has been increased from 30 to 50.[/p]
  • [p]The spread of striking elements has been increased by 5 degrees.[/p]
[p]ZAB-100[/p]
  • [p]The basic recovery time has been reduced from 120 to 90 seconds.[/p]
  • [p]Base explosion damage increased from 20 to 220.[/p]
  • [p]Increased minimum explosion damage from 10 to 110.[/p]
  • [p]Increased fire splash damage from 160 to 560.[/p]
  • [p]Increased the damage area from 8 to 24 metres.[/p]
  • [p]Increased parameter for ignoring cover — with this change, ZAB-100, like FAB-100, ignores cover.[/p]
  • [p]Increased the duration of the fire effect from 20 to 30 seconds.[/p]
  • [p]Increased fire damage from 5 to 40 points.[/p]
[p]Added display of labels on special weapons and supplies.[/p][p]Reduced the shield generator's operating time to 1 minute.[/p][p]If you leave the game before the evacuation is complete, you will be temporarily restricted from searching for another game.[/p]
Season Pass tasks
[p]Attack on Perimeter tasks[/p]
  • [p]Removed Evacuation during the mission task;[/p]
  • [p]Added Destroy zombie boxes task;[/p]
  • [p]Reduced the number of required completions for Completion of main tasks quest to 2;[/p]
  • [p]The Successful completion of the mission task is now considered difficult and similar to two simple tasks;[/p]
  • [p]Reduced number of trophies required for the Obtain unique Murmur trophies at the end of the mission task to 35;[/p]
  • [p]Increased the number of trophies required for the Obtain common Murmur trophies at the end of the mission task to 80;[/p]
  • [p]Increased the number of required completions of the Kill enemies with special weapons task to 125;[/p]
  • [p]Increased the number of required completions of the Kill enemies with combat support (stratagem) task to 150;[/p]
  • [p]Reduced the number of required completions of the Kill enemies with a headshot task to 80;[/p]
  • [p]Reduced the number of required completions of the Kill enemies with an automatic rifle task to 80;[/p]
  • [p]Reduced the number of required completions of the Kill enemies with a submachine gun task to 80;[/p]
  • [p]Added the second part of the Attack on Perimeter event challenges.[/p]
[p]Other tasks:[/p]
  • [p]Changed target values for some tasks in the Session Battles and Subdivision Battles categories.[/p]
  • [p]Fixed bugs with counting some tasks in the Event clean-up and Hard Activities categories.[/p]
Balance changes
[h3]Item changes[/h3]
[p]Item[/p]
[p]Change[/p]
[p]PTRD-M and Arsenal's PTRD-M[/p]
[p]Spread: 0.5° → 0.08°[/p]
  • [p]Hip-fire spread: 8° → 4°[/p]
  • [p]Movement spread multiplier: 3 → 2[/p]
  • [p]Horizontal recoil: 6° → 10°[/p]
  • [p]Weight: 17.3 kg → 10 kg[/p]
  • [p]Aiming time: 0.5 sec. → 0.45 sec.[/p]
  • [p]Mutant damage multiplier: 5 → 3.5[/p]
[p]Wave[/p]
[p]Damage: 91.5 → 93[/p]
  • [p]Minimum damage: 90.5 → 89[/p]
  • [p]Magazine capacity: 12 → 10[/p]
[p]Added the ability to fire in bursts Burst rate: 800 Number of shots per burst: 2 Delay between bursts: 0.3 seconds[/p]
[p]Arsenal's Wave[/p]
[p]Damage: 95.6 → 97[/p]
  • [p]Minimum damage: 94.6 → 92.5[/p]
  • [p]Magazine capacity: 12 → 10[/p]
[p]Added the ability to fire in bursts Burst rate: 800 Number of shots per burst: 2 Delay between bursts: 0.3 seconds[/p]
[p]VSS-M "Vintorez"[/p]
  • [p]VSS Vintorez[/p]
  • [p]VSK-94[/p]
[p]Aiming time: 0.3 sec. → 0.25 sec.[/p]
[p]TDI KRISS Vector[/p]
[p]Minimum damage: 22 → 21.5[/p]
  • [p]Maximum damage range: 8 → 7[/p]
[p]Legacy SCAR-L[/p]
[p]Minimum damage: 36.5 → 38.5[/p]
  • [p]Recoil: 0.7° → 0.65°[/p]
  • [p]Horizontal recoil: 0.15° → 0.14°[/p]
[p]АМ-17[/p]
[p]Speed: -3% → -2%[/p]
  • [p]Aiming time: 0.2 sec. → 0.15 sec.[/p]
  • [p]Weight: 3.17 kg → 2.69 kg[/p]
[p]MG 3[/p]
[p]Weight: 11.57 kg → 9.5 kg[/p]
[p]MK47 Mutant[/p]
[p]First shot recoil multiplier: 2 → 1,7[/p]
[p]A-762[/p]
[p]Damage: 40.5 → 41[/p]
[p]LR-300[/p]
[p]Damage: 37.8 → 38.3[/p]
[p]A-545[/p]
[p]Damage: 39 → 39.5[/p]
[p]FN F2000 Tactical[/p]
[p]Damage: 38.3 → 38.8[/p]
[p]QBZ-191 “Burevestnik”[/p]
[p]Damage: 41 → 41.2[/p]
[p]AA-12[/p]
[p]Aiming time: 0.2 sec → 0.15 sec.[/p]
[p]Rune[/p]
[p]Damage: 42.6 → 42.8[/p]
[p]Arsenal's Rune[/p]
[p]Damage: 46.5 → 46.8[/p]
[p]HK XM8[/p]
[p]Damage: 41.6 → 41.8[/p]
[p]HK XM8S[/p]
[p]Damage: 43.5 → 43.7[/p]
[p]IWI Tavor X95[/p]
[p]Damage: 33 → 33.5[/p]
[p]Arsenal's X95[/p]
[p]Damage: 34.5 → 35[/p]
[p]PSA PA 10 Beat[/p]
[p]Minimum damage range: 24 → 58[/p]
[p]PSA PA 10 Rhythm[/p]
[p]Minimum damage range: 24 → 60[/p]
[p]PSA 20 STR Pulse[/p]
[p]Minimum damage range: 25 → 60[/p]
[p]M16A2[/p]
[p]Damage: 23 → 23.4[/p]
  • [p]Minimum damage: 19 → 19.4[/p]
[p]M16A3[/p]
[p]Recoil increase: 5.5% → 5%[/p]
[p]Worn L85A1[/p]
[p]Damage: 29.5 → 30[/p]
[p]L85A1[/p]
[p]Damage: 35 → 35.8[/p]
  • [p]Minimum damage: 30 → 30.4[/p]
[p]M4 LB[/p]
[p]Damage: 37 → 38[/p]
[p]Rapier[/p]
[p]Minimum damage: 39.2 → 40[/p]
[p]TKB-0146M[/p]
[p]Damage: 39.6 → 40[/p]
  • [p]Recoil increase: 5% → 4%[/p]
  • [p]Delay between bursts: 0.3 sec. → 0.1 sec.[/p]
  • [p]First shot recoil multiplier: 2 → 1.5[/p]
[p]FN F2000[/p]
[p]Damage: 33.6 → 34[/p]
[p]AKS-74U[/p]
[p]Speed: -3% → -2%[/p]
  • [p]Aiming time: 0.2 sec. → 0.15 sec.[/p]
  • [p]Horizontal recoil: 0.2° → 0.18°[/p]
[p]AKS-74[/p]
[p]Horizontal recoil: 0.2° → 0.18°[/p]
[p]AK-74М[/p]
[p]Damage: 24.5 → 25[/p]
  • [p]Horizontal recoil: 0.2° → 0.18°[/p]
[p]Kbk wz. 88 Tantal[/p]
[p]Horizontal recoil: 0.2° → 0.19°[/p]
[p]AN-94M Abakan[/p]
[p]Damage: 29 → 29.4[/p]
[p]M4A1[/p]
[p]Damage: 27.4 → 27.6[/p]
[p]OTs-14-A1 Thor[/p]
[p]Damage: 33 → 33.5[/p]
[p]OTs-14M Hurricane[/p]
[p]Weight: 5.6 kg → 4.95 kg[/p]
[p]HK416[/p]
[p]Damage: 34 → 35.3[/p]
[p]AEK-973 Mars[/p]
[p]Damage: 35.2 → 36[/p]
[p]AEK-971[/p]
[p]Damage: 34.2 → 34.7[/p]
[p]AKS-9 Stoat[/p]
[p]Damage: 33.8 → 34.1[/p]
[p]AK-9M Coyote[/p]
[p]Damage: 40 → 40.5[/p]
[p]Shorty 590[/p]
[p]Aiming time: 0.2 sec. → 0.15 sec.[/p]
[p]Reaper[/p]
[p]Aiming time: 0.3 sec. → 0.15 sec.[/p]
[p]Chiappa Triple[/p]
[p]Aiming time 0.2 sec. → 0.15 sec.[/p]
[p]M1014 Breacher[/p]
[p]Aiming time: 0.2 sec → 0.15 sec.[/p]
[p]OTs-62[/p]
[p]Aiming time: 0.2 sec → 0.15 sec.[/p]
[p]SIX12 (all versions)[/p]
[p]Aiming time: 0.2 sec. → 0.15 sec.[/p]
[p]DP[/p]
[p]Recoil: 1.6° → 1.28°[/p]
  • [p]Horizontal recoil: 0.4° → 0.3°[/p]
[p]RPD[/p]
[p]Limb damage multiplier: 0.8 → 0.75[/p]
  • [p]Horizontal recoil: 0.25° → 0.2°[/p]
[p]RPK[/p]
[p]Limb damage multiplier: 0.8 → 0.75[/p]
  • [p]Damage: 41 → 42.5[/p]
[p]Flamethrower[/p]
[p]Spread: 2° → 3°[/p]
  • [p]Hip-fire spread: 2° → 3°[/p]
  • [p]Speed: -12% → -10%[/p]
  • [p]Mutant damage multiplier: 2 → 3[/p]
  • [p]Weight: 16 kg → 10 kg[/p]
[p]Tinderbox[/p]
[p]Spread: 1° → 2°[/p]
  • [p]Hip-fire spread: 1° → 2°[/p]
  • [p]Speed: -5% → -2%[/p]
  • [p]Mutant damage multiplier: 2 → 3[/p]
  • [p]Weight: 4.3 kg → 4 kg[/p]
[p]Coldcutter[/p]
[p]Spread: 0.3° → 1°[/p]
  • [p]Hip-fire spread: 0.3° → 1°[/p]
  • [p]Speed: -5% → -2%[/p]
  • [p]Mutant damage multiplier: 2 → 3[/p]
  • [p]Weight: 4.3 kg → 4 kg[/p]
[p]Frostthrower[/p]
[p]Spread: 0.3° → 1°[/p]
  • [p]Hip-fire spread: 0.3° → 1°[/p]
  • [p]Speed: -12% → -10%[/p]
  • [p]Mutant damage multiplier: 2 → 3[/p]
  • [p]Weight: 16 kg → 10 kg[/p]
Other changes
[p] Changed the sounds of putting on and taking off all types of items:[/p]
  • [p]Character skin;[/p]
  • [p]NVG;[/p]
  • [p]Container; [/p]
  • [p]Armour;[/p]
  • [p]Armour plate;[/p]
  • [p]Grenade;[/p]
  • [p]Cold, secondary and primary weapons.[/p]
[p]The sounds of items being moved within the inventory have also been changed.[/p][p]Added sounds of opening and closing the backpack.[/p][p]Fixed the sound of shots fired by FAMAS G2, L96A1, MK12, MP7, ASh-12, RSh-12, VSSK Vykhlop.[/p][p]Added display of effect priority in food and medicine descriptions.[/p][p][/p][h3]Localization changes[/h3]
  • [p]Fixed multiple translation bugs in the GUI of the Attack on Perimeter season event[/p]
  • [p]Descriptions in the Attack on Perimeter season event have been adjusted for clarity[/p]
  • [p]Added English voiceover for critical notifications in the Attack on Perimeter season event (evacuation start, ally death, etc.)[/p]
[p]And finally, happy birthday, STALCRAFT: X![/p][p]With love,[/p][p]EXBO Team[/p]