1. STALCRAFT: X
  2. News
  3. Patch Notes [19.11.2025]

Patch Notes [19.11.2025]

[p][/p][p]Seekers had barely had time to explore all the trails of the Area when major changes took place, such as:[/p]
  • [p]Operations changes;[/p]
  • [p]Session Battles adjustments;[/p]
  • [p]Subdivision Battle edits;[/p]
  • [p]Other.[/p]
[h2]Operations changes[/h2]
  • [p]Stopped the timer while waiting for teleportation in L.I.F.T.[/p]
  • [p]Fixed the display of progress at points in the “Powering Photon Generators” task when restarting the stage.[/p]
  • [p]Changed Chrono Rift and Vortex modifiers. They no longer affect players.[/p]
  • [p]Fixed the logic for obtaining Clearance levels per game. Now you can get a maximum of three Clearances.[/p]
  • [p]Fixed the ability to exit the play area.[/p]
  • [p]Fixed a bug that prevented barter weapons with installed modules from being upgraded and modules from being removed.[/p]
  • [p]Reduced cost of restoring modules from Veteran and above rarity after disassembling.[/p]
  • [p]Added display of player equipment in the game confirmation window.[/p]
  • [p]Added display of information about the progress of the operation in Discord and Steam player statuses.[/p]
  • [p]Added display of the Assault's Tremor and the Operator's Handiness in character effects.[/p]
  • [p]Fixed the ability to change armour and class during operations.[/p]
  • [p]Fixed desynchronisation when throwing a healing grenade as Support.[/p]
  • [p]Fixed incorrect counting of the Wretch achievement when changing equipment during an operation.[/p]
[h3]Class ability adjustments[/h3]
  • [p]Changed Operatives's Power Shot ability: now applying a mark over an existing one extends its duration instead of applying a new effect.[/p]
  • [p]Added a description of the Support class's Team Player ability.[/p]
  • [p]Fixed incorrect calculation of double damage being dealt by Assault class Berserk abilitiy .[/p]
  • [p]Updated description and mechanics of the Assault's Unshakeable ability. Added a 70% reduction in knockback from enemy skills and explosions.[/p]
  • [p]Fixed the activation of the Assault class At the last moment ability while the player is knocked down.[/p]
[h3]Opponents edits[/h3]
  • [p]Fixed a bug where the boss could freeze if players were standing in one spot.[/p]
  • [p]Removed the ability to deal damage to the boss beyond the limit of a single phase.[/p]
  • [p]Changed the visual component and principle of operation of the Ratcatcher's Wall of Gas attack.[/p]
  • [p]Fixed bugs where enemies would open doors or walk through them.[/p]
[h3]Reward and economy adjustments[/h3]
  • [p]Removed the ability to receive weekly rewards if the Clearance was not passed with at least one star.[/p]
  • [p]Due to the increase in the reward for the Breach quest, players who have completed it will receive compensation via mail.[/p]
  • [p]Adjusted the amount of rewards.[/p]
[h3]Changes to the “How to play” section[/h3]
  • [p]Added information about items related to weapon Module mechanics.[/p]
  • [p]Fixed various mistakes in the section texts.[/p]
[h3]Breach task edits[/h3]
  • [p]Fixed a number of bugs that made it impossible to complete the Area-0 mission.[/p]
  • [p]Fixed some bugs in enemy behaviour in the Breach mission.[/p]
  • [p]Fixed an issue with audio diaries not remaining in the player's inventory after exiting Area-7. Anyone who found them but lost them will receive an email with the lost diaries.[/p]
[h3]Locked items[/h3][p]Removed the ability to take items such as the following with you on an Operation:[/p]
  • [p]Temporary weapon for the Arsenal's daily quest;[/p]
  • [p]First-Aid Kits;[/p]
  • [p]Pouch of First-Aid Kits[/p]
  • [p]Injector;[/p]
  • [p]Detectors in weapon slots.[/p]
[h3]Season Pass task edits[/h3]
  • [p]Added the Eliminate 10 000 Murmur fighters Operations episode challenge.[/p]
  • [p]Successfully complete Operation at 15 Clearance or higher now counts as four tasks instead of five.[/p]
  • [p]Successfully complete Operation at 9 Clearance or higher now counts as three tasks instead of four.[/p]
  • [p]Removed the Successfully complete an Operation at 6 Clearance or higher task.[/p]
[h2]Session Battles changes[/h2][p]
Removed rotation of large Session Battle maps — now all large maps are available again at all times, however, a maximum equipment rank restriction has been introduced on the Streets Of Pripyat and Burrow maps: [/p]
  • [p]Stalker rank for Wormhole;[/p]
  • [p]Veteran rank for Streets Of Pripyat. [/p]
[p]Higher-ranked equipment will be removed at the start of the match and returned after leaving it. The rank of artefacts is not taken into account, only the rank of containers.[/p][h2]Subdivision Battle edits[/h2][p][/p]
  • [p]Increased the number of crimson crates in B-D leagues.[/p]
  • [p]Increased the number of supply boxes issued.[/p]
[h3]Change in the contents of supply boxes[/h3]
  • [p]STOMP: 16 → 32;[/p]
  • [p]Astrixin replaced with Biopatch;[/p]
  • [p]ATLAS Anabolic Steroid replaced with Strength stimulator;[/p]
  • [p]Crate of Plantain Grenades: 1 → 2;[/p]
  • [p]Removed Crate of Snowstorm Grenades.[/p]
[h2]Other[/h2]
  • [p]Fixed a bug that allowed players to hide their weapons and shoot other players without making any sound.[/p]
  • [p]Removed MP5k, Steyr Scout, and wz.88 Tantal from barter.[/p]
  • [p]Added a temporary offer to exchange MP5k for Spectre M4 and Steyr Scout for Winchester M70 at half price.[/p]
  • [p]Fixed multiple translation inconsistency bugs across all languages.[/p]
  • [p]Fixed the translation of several legacy items.[/p]
  • [p]Corrected several minor localization bugs in all languages.[/p]
  • [p]Added a new decoration Mushroom Leader in the Mushroom Harvest shop.[/p]
  • [p]

    [/p]
[p]
[/p]