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  3. 📰 Patchnote [25.07.24]

📰 Patchnote [25.07.24]

Magazines update

Now the magazines have fixed reload time without any reload buffs or debuffs. The weapons now have a new "Ergonomics" stat that affects reload speed. In case of 100% Ergonomics, reload value is as stated in the magazine's description, if it is more than 100% the value gets faster and slower if it is less than 100%.

  • In addition, basic reload of some weapons and magazines' stats were recalculated.
Jamming mechanics update

Old random jamming mechanincs was replaced by guaranteed jamming in case of continuous shooting. Jamming happens in case of uninterrupted shooting with at least x1.5 bigger than a standard magazine.

For example, if the weapon's standard magazine is 30 nm, then jamming happens on the 45th uninterrupted shot (the jamming is possible only in case of 46+ ammo magazines).
When reaching 75% jamming limit the weapon starts making a special clicking sounds. After reaching 100% the jamming happens.

[h2]Exceptions
[/h2]
  • Machine guns (in case of durability higher than 25%).
  • The guns, that have an ability of placing the magazine of different weapon category( e.g. SIG Sniper or SOK-94).
  • M16A1 and M16A2 with the standard magazine of 25 bullets jam on 45th shot, as most of the assault riffles do.
  • Flamethrower, Tinderbox, Coldcutter, revolvers, and bolt-action rifles do not jam.
  • The jamming limit reduces to zero in case of the weapon durability being less than 25% for most of the weapons. Jamming risk elimination takes half of a second of stopped shooting.
Barter line changes

Updated and expanded barter lines of the sniper rifles and submachine guns. There are following new items:


Submachine gun

Sniper rifle



VS 68 Scorpion

SKS-T



Gepard

SVD-S



HK UMP45

SVD-M



Sr-3 Vikhr

VSSK Vykhlop


Vityaz-SN

MK-14 EBR


Beretta Mx4 Storm



PPK-20



SR-3m



A lot of already present items changed their position in the barter line according to the change of characteristics.

  • Some of the attachment were combined with the weapon and deleted from the barter line.
General changes

After the introduction of the corrections in the economy of the North and the collection of the analysis, it is now possible to adjust the recipes of barter of the North for better conformity of the planned progression. All of the North barter items recipes have undergone insignificant changes. That is related to some players bartering their equipment too fast/too slow. Thus, changes were applied to solve this type of problem.

Take AEK-971 for example:


[h2]Changed Factional armor recipes[/h2]. Armors have been divided into categories, each of them requiring different types of recourses.

For instance, Super-Heavy Armors will now require NPC recourses and Quantum Batteries.
Reduced factional armor cost.

Let's look at the Vanguard Armored Suit:
Scientist suits will no longer require Quantum Batteries, however the amount of the remaining recourses were increased. Example:
Compensation

Due to the barter line changes, we decided to make the following compensations:
Compensations will be delivered in the personal storage.

WA2000


WA2000 has been removed from the barter tree, and can be used exclusively for bartering the SVD-M.

Weapon statistics changes
Attachments statistics changes
Other changes

[h2]MG-42[/h2]
  • Weapon renamed to MG-3
  • Updated visual
  • Improved modularity

[h2]Laser Sight (LS)[/h2]
Now, the stats from multiple laser sights no longer stack.
  • For example: if you equip two laser sights on a weapon, one with 15% hip-fire spread and the other with -20%, only the laser sight with -20% will provide its stats.

[h2]12.7 mm Sniper Round[/h2]
Jams on 20th continuous shot.
Subdivision Battles

[h2]Brawls changes[/h2]
The Wind Rose II has been removed from the 2-participant map pool.
[h2]Tournaments changes[/h2]
Stages and maps

Tournaments Rewards

[h2]Base Capture changes[/h2]
General
  • Reduced the required number of participants in a unit with the rank Private and above 30 → 25 people
  • There is a limit on the maximum number of units that can register for each of the conquered clans: 32.
  • Gaining and losing rankings to Clan conquests just like in Tournaments have been added.
  • If a unit is in the top 10 of its faction in terms of rating and does not visit any bases on Sunday, it will lose 160 ratings.

Changes in stages and the maps list

Base Captures rewards

Base Captures Cashback
  • Cashback percentages for the losing players are shown. Winners do not receive cashback.
Forbidden Items

A mechanic that prohibits certain items from being carried in or taken out of the personal storehouse in Subdivision Battles has been added. Prohibited items are withdrawn for the duration of the event and returned when leaving the event.

  • All grenades, grenade rounds, and flashbangs that can be purchased from a consumables merchant are currently banned.
Grenades from Hideout crafts and grenades from events are not banned.
Other changes
  • Rating for missed stages in case of victory has been added. Rating for missed stages = 50
  • Rating for stages with auto-victory has been added. Rating for stages with auto-victory = 50
  • A bug that could cause a unit without a rating to register for Clan conquests has been fixed.

[h2]Daily contracts[/h2]

The icon of the Daily Contract for killing mutants has been changed.
[h2]Gathering[/h2]
Due to problems with finding pulp on locations, the algorithm for spawning items from gathering has been changed. Also some spawn intervals have been shortened.
  • Pulp will now spawn much more frequently, allowing players to progress through the crafting tree more easily.

[h2]World map changes[/h2]
Labyrinth and Stillwaters
  • Replaced Burrows, Labyrinth now has only 2 extraction Burrows, located at the center of the location.
  • Burrows will now only lead to your domestic location, meaning you will not be able to travel to opposite factions location.

Burrows leading to Stillwaters have been also replaced to the center of Forge-11.
Outposts changes
  • Fixed capture zones on outposts;
  • Minor map changes on outposts.
Subdivision Battles time changes (NA only)

The time has been changed for NA region:
  • The end of the registration
  • Brawl / Tournament: 18:30 → 19:30 regional time (New York, GMT-4)
  • The beginning of the event
  • Brawl / Tournament: 19:00 → 20:00 regional time (New York, GMT-4)

Thank you for your attention,
and good hunting in the Zone!