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1.07 Patch Notes

General Bugfixes
  • Fixed an issue preventing characters from being able to branch into their neutral dodge from other actions
  • Fixed an issue where some players were seeing a "Matchmaking failed" message erroneously
  • Fixed an issue where players who were partied up would sometimes be sent to non-optimal server locations
Rifts

Techno Terror Rift



Node 10b
  • Player lives increased from 2 to 3
Age of Smith Rift



Node 7
  • Reflect damage mutator removed
  • Batman ally added
The Megalodog Rift



Node 4a
  • Banana Guard ally added
  • One additional player life added




Node 9a
  • Banana Guard ally added
  • One additional player life added
  • Difficulty scaling reduced 30%




Node 6b-9b
  • One additional player life added in each node
  • Difficulty scaling reduced 30%


Characters

Legend:
+ = Buff
- = Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.

Agent Smith

General
  • ~ Jump frame data and input requirements standardized to match the cast
Ground Side Attack 1
  • - On-hit jump branch window delayed 12 frames
Iron Giant

Rage Mode Ground Down Attack
  • Fixed an issue where the repeat-move lockout was not applying correctly
Rage Mode Air/Ground Up Special
  • - Knockback reduced to 1800 from 2150
  • ~ Now only hits enemy fighters one time instead of vacuuming fighters into the final hit
  • ~ All three hits now deal the same knockback and damage as the final hit
Taz

"Iron Stomach" Perk
  • Fixed an issue where Taz could not pick up his own Anvil