1.07 Patch Notes
General Bugfixes
Techno Terror Rift

Node 10b

Node 7

Node 4a

Node 9a

Node 6b-9b
Characters
Legend:
+ = Buff
- = Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.
Agent Smith
General
Rage Mode Ground Down Attack
"Iron Stomach" Perk
- Fixed an issue preventing characters from being able to branch into their neutral dodge from other actions
- Fixed an issue where some players were seeing a "Matchmaking failed" message erroneously
- Fixed an issue where players who were partied up would sometimes be sent to non-optimal server locations
Techno Terror Rift

Node 10b
- Player lives increased from 2 to 3

Node 7
- Reflect damage mutator removed
- Batman ally added

Node 4a
- Banana Guard ally added
- One additional player life added

Node 9a
- Banana Guard ally added
- One additional player life added
- Difficulty scaling reduced 30%




Node 6b-9b
- One additional player life added in each node
- Difficulty scaling reduced 30%
Characters
Legend:
+ = Buff
- = Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.
Agent Smith
General
- ~ Jump frame data and input requirements standardized to match the cast
- - On-hit jump branch window delayed 12 frames
Rage Mode Ground Down Attack
- Fixed an issue where the repeat-move lockout was not applying correctly
- - Knockback reduced to 1800 from 2150
- ~ Now only hits enemy fighters one time instead of vacuuming fighters into the final hit
- ~ All three hits now deal the same knockback and damage as the final hit
"Iron Stomach" Perk
- Fixed an issue where Taz could not pick up his own Anvil