1. Those Who Rule
  2. News
  3. Dev Update (November 2024)

Dev Update (November 2024)

Hey everyone!

What a month. I'm finishing up the last quarter of chapters. Setting up December to be complete with all the content, and leave a month for play-testing/polish. Here's a quick little flip through of some of the new chapters:



All tier 2 classes are now complete, adding a huge amount of new abilities into the game. My favorite was the Berzerker. They gain STR the more vitality they're missing, making them a high risk/reward class. To allow more playing on the edge, once per chapter you get to trigger "Indomitable", which will heal you to half and fortify the Berzerker's defense on their first death each chapter. This allows you to play to the Berzerker's strengths when it's up, and know when to hold off on more aggressive strategies. But be careful as enemy Berzerkers have the same ability!



You all provided amazing feedback during Next Fest that has already helped the game grow into something better. Things like making the base menu's more convenient (you can now scroll through units with mouse/key), animation variety, 4k support, player/enemy phase indicators, showing objectives on chapter start, the list goes on!

Can't thank you all enough for taking the time to try it, and leave feedback in the forums, Discord, or the feedback form.

Changelog
  • Chapters complete up to 15.
  • Every single tier 2 (exalted) class completed, adding 26 new abilities into the game.
  • 8 new characters with unique passives.
  • Ton of unique items scattered throughout the chapters. My favorite being a dagger with the "Hidden Blade" ability. It's low damage, but refreshes your turn on the first enemy kill of that turn.
  • Fixes for 4k monitors. No, the backgrounds shouldn't be shrunk during dialogue!
  • Unity default logo swapped out for desktop icons.
  • [QoL] Tab to focus on next available unit.
  • [QoL] Player and Enemy phase indicators.
  • [QoL] WASD and scrolling now moves you through base unit management UIs.
  • [QoL] The correct naming of spears. One handed "Lances" are now "Spears". Two handed "Spears" are now "Polearms". We had a great debate in the Discord that led to this.
  • [Fix] Infinite shield duplication.
  • [Fix] Item disappearing on restarting chapter.
Future
  • All chapters complete.
  • More support conversations.
  • More items.
  • More side objectives.
  • Fixed growths mode.
  • Perma-death option on game start.
  • Difficulty settings.
  • Key re-mapping.


Still plenty of work to be done, but the finish line is in sight! Thank you all for your support, feedback, and encouragement. I couldn't be more excited to get this game into your hands.

Best,
Eldin T.