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Patch (v1.0.7): Adding Objective Menu to Battle Prep, More Niche Locking Fixes

Hey everyone!

Daily patch is here with some more QoL and stability improvements!



Changelog
  • QoL: You should probably know what you're planning for... so the "Objectives" button has been added to the battle preparation menu so you can do just that!
  • Fix: Attacking a stunned enemy when you would do 0 damage will no longer lock the game after the attack.
  • Fix: Smuggler ability no longer locks the game in niche interactions. If you noticed any combat locks in chapters 16+ while deploying Jorah this was a big culprit.
  • Fix: All promotions that have battle axes now correctly shows battle axes instead of pole-arms.
  • Fix: Light-Footed ability no longer overwrites Cartography free movement.
  • Fix: AGL tooltip update.
  • Fix: Small text tweaks for clarity to some abilities.
  • QoL: Removed more unnecessary logging. Removed some redundant ability checks for some small performance improvements.


Want to keep working to squash as many freezes as possible, so if you encounter one, and every time you hit "continue" it's still in that state, please send me your continue save! Having your save that can reproduce the issue puts the time to fix down to minutes rather than hours, it really does help that much!

Also increasingly more and more of you are starting to finish your first play-throughs, and starting your second! It's been immensely rewarding to see people make it all the way through, and enjoy their time with the game enough to run through again with different builds/choices. I hope many more of you make it to the end in the coming weeks!

Best,
Eldin T.