Update 0.16a Changelog
Sup Everyone! This minor update is all about eye candy. Most changes involve either adding or improving the game's art assets and animations.
Here's the changelog:
[h2]Added:[/h2]
[h2]Upgrades:[/h2]
[h2]Fixes:[/h2]
There's tons more of changes but I'm keeping those secret until the big 2.0 update! Stay tuned for more Updates on Twitter or Instagram @WalGallen or keep closely in touch by joining my community on Discord
See you on the next one! 🌟
- WalGallen
Here's the changelog:
[h2]Added:[/h2]
- Small particles to all projectiles when dissapearing.
- Pull animation when the player is colliding with a wall.
- Pause and Unpause SFX
[h2]Upgrades:[/h2]
- Now the player and enemy proyectiles cancel each other when colliding.
- Overhauled the Tree design, added animation and bigger trees.
[h2]Fixes:[/h2]
- Minor fixes with shadows, tile backgrounds and image layering
- Removed the Gameboy overlay because it was too distracting
There's tons more of changes but I'm keeping those secret until the big 2.0 update! Stay tuned for more Updates on Twitter or Instagram @WalGallen or keep closely in touch by joining my community on Discord
See you on the next one! 🌟
- WalGallen