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Escape The Mad Empire News

Role call: Wiki!



We're looking for people who'd be interested in maintaining and setting up a wiki. Join the Discord & React to the message in the "announcements" channel, and we'll get in contact with more info soon!

// Liz

Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky

What to look forward to:

Hi chat,

As you might know, The game has been in development for 7 years. We've put our hearts and souls into it and we've gotten a lot of questions around new content and about a potential roadmap. (More about that later in this post)

[h3]Next Update[/h3]
The next content patch should bring achievements, cloth armor, staff/wands, new level 4-6 monsters, Vault device, more advanced character AI.

On the balancing side we have some upcoming things, nothing is set in stone, but we're playing around with balancing (as any rpg-dev should do). We might disable instability, put a flat party cap for every node tier on the map (and scale the difficulty automatically), revamp skill points cost and cap character levels to 10. We're not sure when it will release yet, but it won't be too long.

[h3]Roadmap[/h3]
At this moment we're not comfortable releasing a roadmap, unless we can't keep it to a T. We also don't want to be bogged down by certain specific promises which we later need to rethink or realise can't be achieved and therefor have shot ourselves in the foot, and also; shoot YOU guys in the feet as collateral.

However, we want to finish the 1.0 release within a year - which should give you a pretty OK idea of the amount of content we're going to be able to add to the game.

[h3]Future Updates[/h3]
For the skill/power curve, we'll be mostly solidifying early-game, mid-game and end-game roughly equally, while working on QoL and bug fixes at the same time.

More mid-game and end-game content will come up in future patches. But for now, we're focused on the next content update and its' details mentioned above.

Thank you for the patience!

- Liz (Community Manager)

Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky

Re: Feedback

This is a public service announcement.

We read ALL your feedback. But sometimes... It's hard to keep track... We urge ALL players to join the discord and post your extremely well-reasoned and good feedback there.

Here's some we've gotten lately which I thought we'd take a closer look at.


This is a great idea. We will take a look at a sponsorship soon.


Ah, thank you for bringing this to our attention. We'll patch this tomorrow.


That's how the code sees it too. How did you know that?


You're right. That item IS too powerful. We'll make sure to balance it right away.


Haha! That's truly horrifying. ːUDG_Heartː


Oh, we're sorry you feel that way Gi. I'll make sure to tell the programmer to remove RNG in the next update.

Thanks for taking the time to give us feedback on the steam forums too. We'll make sure to adress that, next week.

Take care,
- Liz (Community Manager)

Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky

ETME Tierlist RELEASED

The official tierlist of characters is here!

We'll continue to update and support it long, and make sure to leave suggestions for more characters to add.


Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky

Hot Fixes EA 0.17.0.12494

- Fixing a rare issue with deleted characters

We'll be adding save slots redundancies in the next days to help with this sort of issues. In the meantime, if you have save game problems, please visit us on Discord so we can help!