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Escape The Mad Empire News

Hot Fixes EA 0.17.0.12480

- Upgraded Unity version to try to resolve game freezing issues at launch
- Revamped the XP curve to try keep characters in their 'useful' zone longer
(deeper and more permanent tweaks will come during EA)

Patch Notes EA 0.17.0.12462

- [Fix] Issue with rare blocking tile
- [Fix] Soul Ascension issue with loot vanishing when putting a character before collecting gains
- [Fix] Issue with undodgeable telegraph spells
- [Fix] Verbal skills become unselected when silenced
- [Fix] Stealth will not be removed by procs
- [Fix] Advantage system fix (offense / defense advantage/disadvantage rework)
- [Fix] Can no longer interact when incapacitated
- [Fix] UI keybind panel issue
- [Fix] Some keybind not saving in languages other than English
- [Fix] Combat log formatting (minor)
- [Fix] Top bar not being shown in windowed mode
- [Fix] Bone collector roll attack is interrupted when immobilized
- [Fix] Unselect skills when incapacitated
- [Fix] Soul Ascension unidentified gems
- [Fix] Drinking a potion cannot be resisted
- [Fix] Issue with Stone Beast's petrify that would cast an AOE
- [Fix] Trap disarm exploit fix tentative
- [Fix] Always guaranteed 3 picks for Randomator III recipe
- [Fix] Better support for modifier keys in keybinds
- [Fix] Using a skill will attune that equipment
- [Fix] Tooltip edge cases issues
- [Fix] Z-order issue with deco elements in Labs challenge room
- [Fix] Randomator supports smart transfer
- [Fix] Issue with monster stuck eating forever
- [Fix] Some status could be removed after a rest (like Fluctuation)
- [Fix] Soul Ascension gains goes to main inventory first then stash
- [New] Visual Support for 3 digits
- [New] Friendly creatures can now trigger traps
- [New] Added alternative keybind supports

The General

Welcome back to what we sometimes call the bone zone. Today it's more of a warzone. The general is in focus!



The General is another class which loves to buff it's teammates. Not strong on his own, but together with friends, he's a force to be reckoned with. And also, if he doesn't have friends around him, he can simply summon some.



Here's one of his buffs, "Charge!" :



A great attack to push enemies around, and overall buff your entire team. Although, be wary as you won't be able to control them due to the rage that will be rushing inside.



Kill order is a default ability, which forces enemies to kill their friends. It also gives them a buff, which wears off once the enemy has killed another foe.



Rally is similar to Charge!, however it does not enrage your targets and gives regeneration and buffs damage resistance. Great for powerful enemies & should be helpful in a lot of various situations.

Thank you for the continued support shown on all our social medias, and especially discord. We'll continue to push hotfixes & new content will be coming soon™.

- Devteam & Lizz the Community Manager

Follow us on socials: Reddit - Twitter (X) - Discord - BlueSky

Hot Fixes EA 0.17.0.12423

  • Fixing an exploit with the Soul Ascension device
  • Partly fixing a keybinding issue, which could mess-up pause

Hot Fixes EA 0.17.0.12416

  • A new game now starts with 2 characters instead of 1
  • Resolved upgrade balancing issues with Unstoppable, War Cry, Thousand Cuts and Mass Shield
  • Resolved an issue where you could get soft-locked by the quest on instability