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  3. Development Report - October 2022

Development Report - October 2022

[h2]10TH MIX NEXT FESTIVAL[/h2]

Hey there, Lucas Demo here, producer of dungeon drafters. I'm happy to announce that we are taking part in the 10th MIX Next Festival today!



The demo version of Dungeon Drafters is once again available during the event and we would be glad to reach out to new players 🙂

Not only that, but it's been a while since we last talked about the game, so let's take a quick look at how development is going so far.

[h2]DEVELOPMENT REPORT[/h2]

In the last dev report, we mentioned working on the game tutorial, and in fact, we did finish it. Dungeon Drafters now has a proper tutorial that teaches the player the core systems of the game.



After a shipwreck, our adventurer wakes up on the shore of the Misty Grove Ruins, where they will learn about combat, cards, shrines, and ultimately, death!



Not only we finished working on the shore, but working on the starting Boss fight made us rethink our previous work. We decided to spend time polishing all boss battles. We wanted to make sure it looks gorgeous and plays well.



Another cool thing we did since the last report was the Kickstarter NPCs!

As you might remember, some support tiers included the opportunity to co-design a character in the game. Our art director, Lucas Bressan, collaborated with those backers to create amazing-looking artwork.



You can interact with Kickstarter NPCs at the Adventurer's Town.



Boss fights and tutorials were essentially the two biggest milestones we had to finish. The work is not complete tho. We now start another journey. It is time to polish miscellaneous stuff around the game, do bug-fixing, and playtesting.

Make sure to follow us on Discord to keep an eye on how this is going.

Thank you very much for following us. I appreciate your support,
Best,
Demo