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March Dev Update ◆ New emotions~

Hello~

So this past month I finished up adding… new NPC emotions! I wasn’t sure if I was going to do these, mainly since I didn't think it'd help the dialogue much, but I'm glad I took the time. I've been playing some VNs lately, so I guess you could say that was an inspiration. I actually do think they make quite the difference for the game's feel, and they make you as the writer think a lot harder about the specific emotions you're trying to convey. And how long you want to stay in one emotion.

Here’s a few examples, all the way from the concept stage…



And how it turned out:



That is all, more for next month!

- Jia

P.S. Realizing how each line for NPC dialogue tries to serve a very very very specific purpose, really different than real-life convo it seems