Teleportation and Desync in CarX Drift Racing Online 2 Multiplayer!
Teleportation and Desync in multiplayer
[hr][/hr][p]We are aware of the issues with teleportation and desynchronization in multiplayer. We are already working on a fix.[/p][p][/p][p]As a temporary solution, we recommend disabling IPv6.You can do this in your router settings or locally on your computer by following these steps:[/p]
- [p]press \[Win]+\[R];[/p]
- [p]type ncpa.cpl and hit Enter;[/p]
- [p]right-click on your active network device;[/p]
- [p]select "Properties";[/p]
- [p]uncheck the box for "Internet Protocol Version 6 (TCP/IPv6)";[/p]
- [p]restart the game.[/p]
C:\\Users\\user\\AppData\\LocalLow\\CarX Technologies\\CarX Drift Racing Online 2, files Player.log and Player-prev.log[/p][p][/p][p]Please also include the following information:[/p]
- [p]your region and the room server.[/p]
- [p]your ISP (Internet Service Provider) name.[/p]
- [p]ping values for you and other players in the room.[/p]
- [p]whether the packet loss indicator appears.[/p]
- [p]the total number of players in the room.[/p]
Bug Reports[/p][p][/p][p]Your feedback is the key to a stable multiplayer experience![/p][hr][/hr][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][p]CarX Drift Racing Online 2 Team[/p]