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ARKSYNC - FULL RELEASE - 3.0.2.0

[p]Thanks for everyone jumping on board! It's nice to finally be doing updates on this and fixing it up. Got some cool stuff coming soon to the game[/p][p][/p][p]🔻New Default Controls[/p][p]This should fix a lot of issues people have had with the game, you can now jump "A" and "Left Bumper" buttons, and Dodge with "B" and "Left Trigger" at the same time. Top face button is now interact. And D-Pad controls weapon switching. These are the new default controls, but there's also a legacy preset, along with custom control settings. If you already had a custom control scheme you liked, it will automatically migrate into the new system, becoming you custom control setup.

🔻Miscellaneous Updates[/p]
  • [p]Dumpsite 51, when arriving player controls aren't being returned to get off CT-30. Very bad, but an easy fix.[/p]
  • [p]In the tutorial, Core Processor path, there's a missing camera volume that allows you to see a bullet trigger that opens the door there.[/p]
  • [p]Cargo Docks, Yellow keycard door isn't opening[/p]
  • [p]Terraponics, Water Station, Lockdown Room isn't playing music.[/p]
  • [p]The Cognate had some weird camera volume, fixed.[/p]
  • [p]Garage Depot now opens from the left and right side.[/p]
  • [p]Conveyor Rail Door with yellow keycard uses a bullet lock to open, wasnt linked[/p]
  • [p]Added a locker at the bottom of the rat game in Waste managment[/p]
  • [p]A Lockdown room in Waste Management had a UpHacker Node in wrong place.


    Thanks everyone! If you bugs to report, or feedback you'd like considered share it on our official Dykom Discord Server. Thanks for playing!

    - Mike Garn / Dykom Software
    [/p]