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ScreenPlay News

Instant Access to ScreenPlay Playtest!

We're making ScreenPlay more accessible than ever!




Gone are the days of waiting for keys. Now, accessing our playtest is as easy as clicking a button on our Steam store page. It's a simpler, more straightforward way to dive into the world of ScreenPlay.

What's Changing?


  • Easy Access: If you have a Steam account, you can instantly join the ScreenPlay playtest. Just click the Request Access button on our Steam store page.
  • Unified Experience: Though Steam categorizes the "ScreenPlay playtest" as a separate application, you won't notice any difference. You can use the same account, keep your existing decks, and play with friends just like before.
  • Existing Users Unaffected: If you've already joined ScreenPlay through a key, nothing changes for you. Your gameplay experience remains the same.
  • Feel like sharing the fun? It's easier than ever to invite friends to join you on ScreenPlay. Simply share the Steam store page link with them, and they can hop in and join the playtest instantly.

Update 27.3


    Thanks for sharing your concerns and feedback. In this update, we've fixed several issues:
  • No more interruptions when transitioning between two music themes.
  • Simplified the process of selecting decks and inviting friends to a match.
  • Removed the timer's debug output from online matches.
  • Updated tooltips for better clarity on tropes and character targeting.

Update 27.2 Rolls Out

After closely observing the initial reactions and feedback from our streaming community, we've implemented some practical changes to enhance the gameplay. Here are the details:

    New features

    [h3]Gameplay Timer[/h3]
    To prevent lengthy turns and maintain the flow of the game, a timer has been added that caps the duration of player actions during a turn. This is a staple in many CCGs, and we're glad to integrate it into our game as well.

    [hr][/hr]
    [h3]New Scene Indicator[/h3]
    To improve gameplay clarity, we've added a simple animation that signals the start of a new scene, where players can play cards and make moves such as attacks, dodges, or performances.

    [hr][/hr]
    [h3]Combo Mechanics UI and VFX[/h3]
    We've added tooltips and new visual effects to help you track combo checklists on certain cards more easily. These features will notify you clearly when a combo is successfully activated following the designated actions.



    Also, when you hover over a card with a combo mechanic, the combo checklist will now appear on the left side, simplifying the process of tracking the combo status of that card.



    [hr][/hr]

    Bugfixes
  • Card Artwork Loading: The artwork on cards should now load correctly every time, without any hitches.
  • General Gameplay Smoothness: We've worked on the backend to reduce the occasional game slowdowns, offering a more fluid gaming experience.
  • Camera Shift Bug Resolved: Addressed an issue where the camera would randomly shift during a match, providing a steadier visual experience.
  • Tutorial Bugs Fixed: Ironed out several bugs in the tutorial for a smoother introduction to the game.


We appreciate your ongoing support and are constantly working to refine your gaming experience.

Happy movie-making!

27.1 is here!

[h2]New reel[/h2]
Discover our revamped film reel: visually stunning, effortlessly readable, and incredibly intuitive. A clear, organized display ensures seamless gameplay and easy label identification.



[h2]Bugfixes[/h2]
  • "Lethal" attack now respects "Block".
  • "Provoke" no longer nullifies 'Can't attack' keyword.
  • Intricate character abilities, as with Rap Battle Host and Conniving Carnivore, are fully compatible with Area 51 Salvager and Sudden Reveal.
  • Fixed game crash when running at 720p. Thanks to player @berrych3wy for the report.
  • The performance of the game has been significantly improved, the gameplay has become much smoother.


New ScreenPlay Version: The Ultimate Director's Cut

Hello @everyone!

We're absolutely thrilled to usher you into the grand screening of new version of ScreenPlay. Much like an epic movie with its most exciting plot unveiled post-intermission, this new version is back in full swing and ready to steal the limelight. Imagine the ambiance: the house lights go down, the screen lights up, and the curtains pull back to reveal a blockbuster update.

[previewyoutube]ScreenPlay Game Trailer[/previewyoutube]

[h2]UI Visual Enhancement[/h2]

In our latest update, we've refreshed various facets of the game. Your captivating leads shine brighter in-game and out, while our streamlined interface ensures top-tier directing, both on set and behind the scenes.



[h2]Explore the Lore[/h2]

It's a fresh era in cinematic magic! Out with the old props cluttering your home screen, in with our revamped Lore Screen - a filmmaker's haven. Dive into the rich lore of your favorite films



[h2]Revamped Deck Building[/h2]

or piece together your directorial masterpiece with our updated deck builder.



[h2]New Surf Rock Theme[/h2]

Savor the realm of your artistry, pausing to appreciate the redesigned card frames. To enhance the ambiance, enjoy the mesmerizing score from acclaimed composer, George Sanger (Wing Commander! Maniac Mansion!).

With its promise of a unique cinematic experience, we believe you'll love this update as much as we do! Grab your popcorn, take your director's seat, and let's roll. Action!

[h2]New Rewarding Lead Animations[/h2]

Like any blockbuster, we've spiced things up with a few surprises! Brace yourself for the reveal of your set's striking new visuals. Our Leads, eager since our last version, now take center stage with spectacular animations in every scene. Behold as your Leads command the spotlight with dynamic animations and captivating narratives.





[h2]New Immersive Film Sets[/h2]

To complement our dynamic Leads, we've reimagined our game boards into lively, interactive sets that sync with the drama of your movie.



[h2]Interactive Characters Upgrade[/h2]

Surrounding your Leads is a vibrant cast, adding charm and humor to your filmmaking journey. Engage with each character on your board and witness the VFX upgrade, making your cherished cards sparkle with revamped special effects.

[h2]Gameplay UI Overhaul[/h2]

We've also streamlined the Gameplay UI, equipped with narrative bars, functional frames, quick-access arrows, and more!



[h2]New Genre-Driven Gameplay Music[/h2]

But the enhancements aren't just visual! Thanks to George Sanger's skilled audio team, immersive battle music and sound effects will transport you straight to your bustling movie set.

[h2]New Versus Screen[/h2]

Ready for a sneak peek at your opponent? Our new versus splash has got you covered.



[h2]New Victory/Defeat Screen[/h2]

And prepare for the thrill of seeing your name in lights or the bittersweet taste of a less-than-stellar review when your film's run ends.





[h2]Tutorial Improvement[/h2]

We've acted on your feedback, revamping the tutorial for a clearer, smoother introduction to the game. Also, anticipate game-enhancing modifications as we refine and expand our core set.



[h2]Reduced Lead Cooldowns[/h2]

Our experiments revealed that our Leads prefer action over negotiation. So, expect them on screen more frequently and earlier than before, with both initial and freeze cooldowns significantly reduced.

[h2]Exciting New Cards[/h2]

Now, what's a premier without a showstopper, right? Indeed, no collectible card game update would be complete without fresh cards, and our creative workshop has been bustling. This version unveils the first batch of these much-awaited new arrivals, and rest assured, there's more in the pipeline.



[h2]Full Hand Mechanics[/h2]

While we enjoyed the strategic gameplay of selecting frames and drawing cooldowns, we're moving to a more traditional drawing approach.

[h2]Rock-Paper-Scissors Gameplay Twist[/h2]

The core guessing game and rock-paper-scissors elements are more engaging when tropes and effects are decided during the planning phase, like Attacks. Say goodbye to surprise bovine onslaughts! We're also refining how the basic actions - Attack, Dodge, and Perform - interact for the most exciting films.

[h2]Tweaked Performance Interruption[/h2]

With this new version, we've tweaked 'performance interruption mechanics'. Now, only hitting or incapacitating the actual performer interrupts a performance, a change from the previous rules.

[h2]VFX Updates[/h2]

We've added plenty of new VFX and improved game performance. If you experience lag or performance issues, don't hesitate to let us know.

Grab your director's hat and settle into your chair – it's time to start creating your next blockbuster! We can't wait to see the magic you'll make with this new release. Remember, this is your story to tell. As always, your feedback is invaluable to us. Please share your experiences, thoughts, and suggestions, because in this game, every voice counts. Here's to crafting unforgettable narratives together – Lights, camera, action!