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Spiritfall News

Version 0.12.09 - Small Hotfix

Balance and Gameplay Changes:
  • Sisterhood Gauntlets Alternate Form: When using Launcher, if your gauntlets hit enemies during the pull back motion, they can get hit by your Launcher. However, They will not be grabbed and the damage is lower.
  • Battle Hammer-Axe Alternate Form: Now has a Sweet Spot during the first hit of Down Attack.


Bug Fixes
  • Fixed a bug that caused the Shadow Partner clone to appear with some visual glitches when using certain weapons.

Version 0.12.08 - Hotfix

Balance and Gameplay Changes:
  • Mask of Sharbora: Damage bonus changed to +15% and health threshold increased to 85%.
  • Time is of the Essence: Minimum Essence Multiplier increased from x1.1 to x1.2
  • Swift Daze: Damage increased from 5 to 10.
  • Equinox: You can now Recall the Scythe-Head during the Idle Spin Enchantment’s effect.


Bug Fixes:
  • Fixed a bug that prevented the Style Points and Awakend Sisterhood Gauntlets effect from triggering properly.
  • Fixed a bug that could result in the Scythe-Head stuck outside the Boss room arena (it should now move through the dark pillars if outside of the arena).
  • Implemented a check to ensure proper Codex entries are unlocking for the Alternate Weapon forms.
  • Implemented a check to ensure the Unlocked Potential Achievement is rewarded when awakening a weapon. If you haven’t received it but meet the requirements, a trip to the Runesmith’s menu should refresh it.

Version 0.12.07 - Hotfix

Balance Changes:
  • Battle Hammer-Axe Alternate Form: Down-Air attack has slightly more bounce on hit and hitboxes are slightly bigger.
  • Sisterhood Gauntlets Alternate Form: Launcher grab damage increased from 30 to 40.
  • Link Blades: Awakened Form Enchantment damage increased from 50% to 100%
  • Icicle Rain: Icicles spawn slightly higher (if not blocked by a wall).


Bug Fixes:
  • If you clear a room on top of a chest, you now don’t have to move away and come back to trigger the interact prompt.
  • Fixed a bug that allowed you to constantly initiate new launchers while in the air using the Sisterhood Gauntlets Alternate Form.
  • Fixed a bug that prevented the Capacity interface from updating after obtaining the Magic Quiver Enchantment.
  • Fixed an error upon reloading a save with the Magic Quiver enchantment which reduces the Capacity bonus.
  • Fixed a hitbox issue that caused the Up-Air attack of the Battle Hammer-Axe Alternate Form to sometimes register two hits during the final blow.
  • Fixed an issue related to the spawning of Icicle Rain projectiles in some instances.
  • Fixed an issue that caused the interact prompt to appear over the blessings menu in some cases.
  • Fixed a bug that could cause exit portals to generate on top of Yara when there is a Relic Chest in the room.
  • Fixed an error that could prevent the weapon moveset checklist from appearing when Dashing into the training area. This should hopefully also resolve a similar issue upon dashing into areas that switch between in-game cameras.
  • Battle Hammer-Axe Alternate Form: Fixed a hitbox using the wrong damage value during the Neutral-Air Attack.
  • Fixed an animation bug in the Regional Shrine room that caused the Shrinekeeper to play an animation when closing multiple menus.
  • Fixed a bug that prevented the Tools of Destruction achievement from unlocking. If you meet the requirements, re-open the weapons menu to refresh this Achievement check.
  • The runesmith now correctly comments when you awaken each weapon.

Roadmap Update

Hello everyone!

Now that the Art of Combat has released, you might be worried we have reached the end of our roadmap graphic...But have no fear!

Today we're delighted to announce our plans for the upcoming months, particularly into Q1 of next year where we are targeting our full V1.0 release.

In November, we'll be releasing our Divine Strength update which will introduce new blessings with a 'Divine' rarity, completed skill trees, the bow's alternate form, the ability to reroll and sell blessings and more!

And to wrap up 2023 in December we'll be releasing our Mighty Minions update which will feature Powered-Up Bosses, Mini-Bosses for each region, New Room Types and the 4th alternate form!

The start of next year will be the push to Full Release with The Grand Trials update being released before the full launch of the game!

Stay tuned for more in the coming months!



[h2]Spiritfall Early Access Update Roadmap[/h2]

[h3]Divine Strength
November 2023[/h3]

New Divine Rarity Blessings
Completed Skill Trees
3rd Weapon Alternate Form
Reroll + Sell Blessings

[h3]Mighty Minions
December 2023[/h3]

Powered-Up Bosses
Mini-Bosses for each Region
New Room Types
4th Weapon Alternate Form

[h3]The Grand Trials
Q1 2024[/h3]

Optional Boss Fight
Unique Run Modifiers
5th Weapon Alternate Form
New Perennial Form for all weapons

[h3]Full Release
Q1 2024[/h3]

Final Region + Boss Fight
New Optional Boss
All Challenge Levels
More Surprises...

Roadmap subject to changes in dates and content based on new development insights and community feedback

Version 0.12.06 - Hotfix

  • Fixed an error that could occur with Shadow Partner when a certain ability triggers.
  • Fixed a possible collision issue in one of the Frigid Veil rooms
  • Fixed Geomancer's Ring showing the wrong image in the Codex
  • Fixed camera issue during the final hit effect during boss fights in regions 3 and 4.
  • Fixed an issue that prevented navigation from the Yes button to the No button at Confirm Quit to Main
  • Fixed a visual error in the Enchantments menu while using the alternate form of the Sisterhood Gauntlets.