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Archtower v0.6.14.0 patchnotes

[p][/p][p]Archtower v0.6.14.0 build is ready![/p][p]Free Demo updated as well.[/p][p][/p][p]v0.6.14.0 Patchnotes:[/p][p][/p][h3]WHAT'S NEW[/h3][p]-For Alpha and Demo-[/p]
  • [p]First drafts of the language system; later, languages will need to be studied for translation; for now, translation is available right away (two languages added)[/p]
  • [p]Added the book “Book of the Rules of Fire”, which can be found on the 3rd floor (language - Fire Cult Cipher)[/p]
[p][/p][p]-Only for Alpha-[/p]
  • [p]The book “Tales of Bzal the Ratborn I” has been added. It can be found in one of the secret rooms on the 8th floor (language - Gobloidish)[/p]
  • [p]New quests from the merchant brothers[/p]
  • [p]New quest locations[/p]
  • [p]New music track[/p]
  • [p]New quest note[/p]
  • [p]Quests for the 2nd skill of new classes[/p]
  • [p]New perk “Resilience” (Trauma chance -25%, Traumas of levels 1-4 heal on their own, Survival chance +20%), Requires: Level 20, “Toughness” perk[/p]
  • [p]Added new clan bonus “Chance to survive” (+2% for each bonus level, maximum +20%)[/p]
  • [p]Clan bonuses can be reset by the Clan Leader after the quest “Clearing The Backlog” (possibly, later this feature will be given to another NPC)[/p]
[p][/p][h3]CHANGES[/h3][p]-Only for Demo-[/p]
  • [p]Music selection in the tavern is available in the demo[/p]
[p][/p][p]-For Alpha and Demo-[/p]
  • [p]If new buildings are available in the Clan Domain, the Steward waves his hand at the player[/p]
  • [p]The stands with red books on the third floor can be used (chances: new book 75%, trinket book 15%, burnt book 10%)[/p]
  • [p]Coins dropped by enemies and barrels are sometimes grouped into a smaller number of items with the same total value (similar to gold from the chests)[/p]
  • [p]Heroes and enemies cannot be set on fire by burning banners[/p]
  • [p]Other minor changes[/p]
[p][/p][p]-Only for Alpha-[/p]
  • [p]Small crossbows fire projectiles based on the hand position, not from the center of the screen[/p]
  • [p]Bolt projectiles use their own model when fired, instead of arrows[/p]
  • [p]Ogres Shamans are considered higher-ranked opponents[/p]
  • [p]Only peaceful animals that do not affect the chase status are displayed in yellow on the minimap[/p]
  • [p]Flying enemies and companions can fly over water (except for the crystal scout)[/p]
  • [p]Ambassadors from Act 4 factions in the Clan Hall are now full-fledged NPCs that can be interacted with for new quests[/p]
  • [p]Other minor changes[/p][p] [/p]
[h3]FIXES[/h3][p]-For Alpha and Demo-[/p]
  • [p]Some edits to localization texts[/p]
  • [p]Fixed some issues with variations of torn and burned banners[/p]
  • [p]Fixed a bug, siince adding epics, some bonuses could not be obtained on items (Max HP, Armor, Energy Armor, Blocking)[/p]
  • [p]Fixed incorrect damage value for flat weapon strikes in the character window[/p]
  • [p]The name of the first NPC in the intro only took into account the first two languages (old code), this NPC has been renamed[/p]
  • [p]Vandal, second skill, fixed a situation where the skill was applied incorrectly when holding a ranged weapon[/p]
  • [p]Other minor fixes[/p]
[p][/p][p]-Only for Alpha-[/p]
  • [p]Shadow, fixed a bug with incorrect death animation[/p]
  • [p]Crystallist's pets no longer try to aggro peaceful animals[/p]
  • [p]Fixed a bug where some additional chains on the 11th floor did not work[/p]
  • [p]Fixed a bug where the weight of the inventory was not updated when inserting and removing crystals into the bracelet[/p]
  • [p]Other minor fixes[/p]
[p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p]