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Archtower v0.5.0.0 patchnotes



Archtower v0.5.0.0 build is ready!
Free Demo updated as well.

v0.5.0.0 Patchnotes:
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[h3]WHAT'S NEW[/h3]
    -Alpha and Demo-
  • Max clan level increased up to 50
  • Talk to Skill Master to lock/unlock Exp gaining

    -Only for Alpha-
  • Two new tracks (1 for the tavern, 1 for new floor)
  • New floor 10
  • New enemies
  • New effect Mental Domination
  • New boss to complete Act III
  • 7 new achievements
  • Clan Mark is now granted for clan level 10 (mark a level with a boss, fast passage, for the tower only)
  • Max level of heroes is raised to 15 (on the 15th +1 perk)
  • New bandages of Lv15
  • New food of Lv15
  • New bag
  • After the completion of Act III, new goods are added at some merchants in Clan's Domain


[h3]CHANGES[/h3]
    -Alpha and Demo-
  • If already having 'Honor' with a faction, its reputation from quest rewards is converted to Fame at a rate of 2 to 1
  • If char is at max lvl and exp limit, extra exp from quests is converted to Fame at a rate of 1 to 2
  • Any full-fledged faction quests give reputation with those factions
  • No reputation is given for factional microquests, like "just talk to a npc"
  • Added act separation
  • Rogue, Main Skill, 2nd upgrade of 1st tier - in addition to slowdown, allows you to throw a knife while in a combat state
  • Added shot sound for bows
  • The damage of bows and slings for active skills has been significantly increased
  • More prominent shop and stash tabs
  • Difficulty "Story", boss battles, if you lose, a bag of dropped loot appears at the entrance before the battle
  • Perfect Block from the Parry Master perk allows unparried attacks to be reduced to null, but no parry is performed
  • Normal characters can eat repeatedly every 5 min, regardless of food's level, while Picky Eaters only eat when there is no Satiation effect
  • Other minor changes

    -Only for Alpha-
  • Trolls have purple blood
  • Power crystal "Mental Spike", projectile flies with a more chaotic animation
  • Added a chromatic aberration effect for player's confusion, same as with toxin poisoning
  • On the floor selection screen, fixed the Dust Exiles banner overlay on the "Floor 10" line
  • Crossbow damage formulas for active skills have been slightly revised
  • "Fast Travel within the Domain" is now given for clan level 25 instead of level 10
  • Added a hint that crystals are used to put in the bracelet
  • Other minor changes


[h3]FIXES[/h3]
    -Alpha and Demo-
  • In the tavern on pause, the bard continues to play new music track when the old one is finished
  • Some fixes for localizations
  • Fixed twitching of buff icons on some GUI scaling values
  • Fixed errors of incorrect description and damage formula of some skills for ranged weapons
  • Done missing localization of keys for inventory/shop/stash hints
  • Other minor fixes

    -Only for Alpha-
  • Bugfix, after selecting a track from the bard, it played in a loop
  • Better collisions for the troll brute
  • Bugfix, Stalker's hound had no effect on confusion
  • Bugfix, some enemies could drop a ring with an incorrect energy armor value
  • Some code fixes of Thunder King
  • Improved optimization on floor 7
  • Other minor fixes
[/expand]

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1837690/Archtower/