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Archtower v0.5.1.0 patchnotes



Archtower v0.5.1.0 build is ready!
Free Demo updated as well.

v0.5.1.0 Patchnotes:
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[h3]WHAT'S NEW[/h3]
    -Only for Alpha-
  • New class: Pugilist (2nd skill is temporarily purchasable from a Skill Master, quest will be added later)
  • New Class: Harbinger (2nd skill is temporarily purchasable from a Skill Master, quest will be added later)
  • New weapon: Claws
  • New weapon: Pistols
  • New Perk: Firearms Expertise
  • New Perk: Sharpshooter
  • New class skill items, Battle Banners (for the Harbinger class)
  • New Tower Upgrades


[h3]CHANGES[/h3]
    -Alpha and Demo-
  • Bleeds from the upgrade on the effectiveness of extraslot attacks are enhanced by "Vital damage" and "DoT damage" bonuses
  • "Fist Fight" perk can no longer be obtained, will either be removed or reworked later
  • "Bleeding Cut" power crystal, reduced cooldown by a third
  • Ranged weapons can no longer be used without suitable ammunition
  • Redesigned mechanics of disrupting the movement of mobs and bosses with ranged weapon projectiles.
  • The available Tower Upgrades are more visible
  • "Titan's Grip" perk additionally requires a level 10 character
  • Quest locations are more visible on the location selection screen
  • Added an experimental view speed limit setting
  • Other minor changes

    -Only for Alpha-
  • Clan's Mark is kept when you quit the game
  • Better items from clan merchants at higher levels
  • After beating the Act 3 boss, the first rune passage on 10-1 is always open
  • Passage to the north to the Loyalists in 6-1 is marked with a rune so that you can see that this might be important later
  • Other minor changes


[h3]FIXES[/h3]
    -Alpha and Demo-
  • Fixes for some errors and typos
  • Fixes to the mechanics of interrupting boss attacks
  • Fixed inconsistency of some 1st and 3rd person melee attacks
  • Fixed incorrect location of info on some items in stores and stash
  • Other minor fixes

    -Only for Alpha-
  • Floor 10 had incorrect tapestries on the walls
  • Bugfix, during all combo attacks you can't hit with normal attacks
  • Bugfix, after passing the Act 3 boss, the rune passage on 9-4 becomes immediately open instead of just the switch rune going blank
  • Fighter, Charge, cooldown reduction upgrade worked incorrectly
  • Bugfix, taking a quest to talk to Daring Dgal works correctly now
  • Bugfix, when damaging the loot in the chest double loot wouldn't work
  • Other minor fixes
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[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1837690/Archtower/