Archtower v0.5.4.0 patchnotes

Archtower v0.5.4.0 build is ready!
Free Demo updated as well.
v0.5.4.0 Patchnotes:
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[h3]WHAT'S NEW[/h3]
- 
-Alpha and Demo-
 -  New perk "Inner Energy" (for Scholars and Guardians)
-Only for Alpha- -  New tower mode: Survival
 -  6 new achievements
 -  2 new minibosses
 -  New perk "Shield Master"
 
[h3]CHANGES[/h3]
- 
-Alpha and Demo-
 -  Overload now only slows a character down at 100%, lower overload only affects runaway speeds
 -  The "Loading" perk no longer affects speed penalties from overloading, but now doubles the capacity of bags
 -  Tower Upgrades, instead of the required floor locked upgrades tell you which Act to beat
 -  The color of the dropped loot item is now turquoise
 -  Legacy loot before the first pickup is highlighted as a legitimate item
 -  Characters with the "Greedy" trait can see loot on the map
-Only for Alpha- -  Achievements with a 1 crystal reward now give 2 crystals
 -  Mental projectiles now look more like mental ones
 -  Slightly nerfed the attacks of troll brutes
 -  Improved work elves emit poison gas on every difficulty level
 -  "Titan's Grip" perk now requires character level 15
 -  Other minor changes
 
[h3]FIXES[/h3]
- 
-Alpha and Demo-
 -  Fixed a bug with a window hanging in the air prior to building the Forge
 -  Fixed some typos
 -  Other minor fixes
-Only for Alpha- -  Fixed a bug with incorrect prices for tavern slots
 -  Guardian archetype, passive skill, first tier upgrades worked incorrectly
 -  Bugfix, incorrect ice projectile collisions when hitting bosses
 -  Bugfix, rare crashes after Stalker/Harbinger deaths
 -  Bugfix, player could not block with shield during confusion
 -  Other minor fixes
 
[previewyoutube][/previewyoutube]
https://store.steampowered.com/app/1837690/Archtower/