Archtower v0.5.4.0 patchnotes

Archtower v0.5.4.0 build is ready!
Free Demo updated as well.
v0.5.4.0 Patchnotes:
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[h3]WHAT'S NEW[/h3]
-
-Alpha and Demo-
- New perk "Inner Energy" (for Scholars and Guardians)
-Only for Alpha- - New tower mode: Survival
- 6 new achievements
- 2 new minibosses
- New perk "Shield Master"
[h3]CHANGES[/h3]
-
-Alpha and Demo-
- Overload now only slows a character down at 100%, lower overload only affects runaway speeds
- The "Loading" perk no longer affects speed penalties from overloading, but now doubles the capacity of bags
- Tower Upgrades, instead of the required floor locked upgrades tell you which Act to beat
- The color of the dropped loot item is now turquoise
- Legacy loot before the first pickup is highlighted as a legitimate item
- Characters with the "Greedy" trait can see loot on the map
-Only for Alpha- - Achievements with a 1 crystal reward now give 2 crystals
- Mental projectiles now look more like mental ones
- Slightly nerfed the attacks of troll brutes
- Improved work elves emit poison gas on every difficulty level
- "Titan's Grip" perk now requires character level 15
- Other minor changes
[h3]FIXES[/h3]
-
-Alpha and Demo-
- Fixed a bug with a window hanging in the air prior to building the Forge
- Fixed some typos
- Other minor fixes
-Only for Alpha- - Fixed a bug with incorrect prices for tavern slots
- Guardian archetype, passive skill, first tier upgrades worked incorrectly
- Bugfix, incorrect ice projectile collisions when hitting bosses
- Bugfix, rare crashes after Stalker/Harbinger deaths
- Bugfix, player could not block with shield during confusion
- Other minor fixes
[previewyoutube][/previewyoutube]
https://store.steampowered.com/app/1837690/Archtower/