Archtower v0.5.8.0 patchnotes

Archtower v0.5.8.0 build is ready!
Free Demo updated as well.
v0.5.8.0 Patchnotes:
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[h3]WHAT'S NEW[/h3]
- 
-Only for Alpha-
 -  Act IV has started
 -  New Floor 11
 -  New track
 -  New enemies
 -  Maximum clan level increased to 70
 -  New gray junk for sale
 -  Auto-pick for level 3 locks is now available
 -  2 new rare quality achievements
 -  8 new achievements of epic quality
 -  Max character level increased to 18
 -  Level 18 gear (only from rare merchant for now)
 -  New power crystal "Armor Shattering"
 -  New quest from the Gemcutter
 -  New weapons - Crystal Rods (first INT-weapon)
 -  New perk "Crystal Weapon Mastery" (requires INT 30)
 
[h3]CHANGES[/h3]
- 
-Alpha and Demo-
 -  Level 1-1 redesigned
 -  During acceleration, the character leaves a trail, like during the Fighter's "Power Charge"
 -  Redesigned the Gemcutter's shop tabs
 -  Other minor changes
-Only for Alpha- -  Added scrolling for the list of floors after passing the third act
 -  Reduced the cost of Khasha's experiments to 50 plant parts per an experiment 
 -  Updated the images for the achievements "Ritual abolition", "King's demise", and "Suppressing the champion"
 -  The “Skirmish in Dust Arena” and “Suppressing the champion” achievements are now of purple quality
 -  The achievements "Lab assistant" and "Botanist" now require three times less
 -  The achievements "Get a bite" and "Light Snack" require half as much
 -  The achievements "Manipulation" and "Petmancer" require half as much
 -  Smoother random when crafting a large number of chem consumables at once
 -  Fighter, Vandal, shield damage upgrades enhanced from x5 to x10
 -  Passing Act III also unlocks crystal rods
 -  After passing Act III, the talent “Insight” also improves the accuracy of crystal weapons
 -  The power crystal “Multi-Strike” works with crystal weapons in a particular way
 -  Additional goods for the Rarity Merchant
 -  Other minor changes
 
[h3]FIXES[/h3]
- 
-Alpha and Demo-
 -  Intro, couldn't talk to the tower steward using the gamepad
 -  Some code optimization 
 -  Fixed rare incorrect display of ammo slot
 -  Chances of rings and necklaces appearing are increasing due to the unlocking of new gear
 -  Fixed shield slam damage calculation
 -  Fixed a crash when attacking bosses with a throwing knife
 -  Other minor fixes
-Only for Alpha- -  Fixed getting stuck between a tree and crates in the center room of level 10-1
 -  Fixed incorrect display of weapons on Act 3 weapon racks 
 -  Parrying with a perfect block not only prohibits shield blocking, but also dodges
 -  Archer, Poisoner, upgrades for defense bans did not ban shield blocking
 -  Fixed invisible miniboss incorrect behavior when fighting a hound
 -  Bugfix, fixed a crash when trying to upgrade equipment on gamepad
 -  Ammunition for pistols also increases the lower damage like for crossbows
 -  Fixed incorrect description of crossbow and pistol attacks in the skill window
 -  Bugfix, can't use "Double-Hit" without a melee weapon
 -  Other minor fixes
 
[previewyoutube][/previewyoutube]
https://store.steampowered.com/app/1837690/Archtower/