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Archtower News

Alpha Build: Archtower v0.3.10.5



Archtower v0.3.10.5 Alpha build is ready!
Free Demo updated as well.

v0.3.10.5 Patchnotes:
[expand]
WHAT'S NEW
  • Now you can get multiattack stat from items
  • New perk to get some multiattack
  • Now you can buy pots from Tower Attendant
  • 4 new slots for consumables (you'll get a memo note on how to use it after the quest to get bandages)
  • New skill crystal - Armament: Fier
  • New skill crystal - Armament: Thonder
  • Added text notifications when you don't have enough Rage/Tricks/Energy to use an active skill


CHANGES
  • Accuracy renamed to Aiming, Presicion renamed to Accuracy
  • Some perks now show concrete numbers for current character
  • Boss has some sort of a shield field around him when his is invincible
  • Better support for gamepad
  • You can buy item with both mouse buttons
  • Changes of Rogue's Ripping skill:
    -bleeding damage is nerfed overall
    -laceration upgrade - bleeding bonus is stroner, but work only a) from stealth, b) on parry, c) target is confused, stunned, feared, or trapped
    -sucker punch upgrade - successful hit restores 2 trick points, instead of 1
  • Clumsy trait changes - instead of accuracy debuff, character breaks stuff on touch, like barrels and electric orbs
  • Tower Upgrade 'Rest I' replaced with 'Buy Bottles', that allows you to buy pots, and old bonus of 'Rest I' is working all the time
  • Some changes of interface, some new extra options in settings
  • More gates on first floors that you can open with chain levers, also added a note with a hint that you can open gates with chains
  • Mobs and the boss now show a casting effect animations for fire skills
  • Passive skill upgrades that increase max EP also increases EP regen in relax state
  • Now you can see item level in equipment descriptions
  • Some text changes for pre-intro text screen, also some changes for new content unlock screen
  • Flashier glow of Sell Junk button, while you hover over junk items when shopping
  • New characters get Manual book in their bag, if you didn't visit the Tower yet
  • Other minor changes


FIXES
  • Bug is fixed, there were a potential way of gold duplicating
  • Fixed a problem, when you could throw an item away, if you missed an enhancement slot
  • Bug is fixed, in some cases stackable items couldn't be sold individually
  • Other minor fixes
[/expand]

https://store.steampowered.com/app/1837690/Archtower/

Steam Going Rogue Fest



Steam started a Fest with roguelikes, roguelites, metroidvanias and souls-likes.
Archtower demo is in!

https://store.steampowered.com/app/1837690/Archtower/

Alpha Build: Archtower v0.3.10

Archtower v0.3.10 Alpha build is up!

v0.3.10 Patchnotes:
[expand]
WHAT'S NEW
  • Floor 6-4
  • New enemy Spear Elf
  • New enemy Spideron Female
  • New skill crystal: Panic Retreat
  • New skill crystal: Ice Spikes
  • New skill crystal: Ice-Cold Water
  • New quests
  • New perk: Parry Master
  • New content fot the Forge
  • Equipment enhancing system
  • New decor for quest mine locations
  • New loot glowing system


CHANGES
  • Better visibility for quest marks over NPCs and in dialogues
  • You can see cooldowns of power crystals also in your equipment layout
  • Changed some textures
  • Removed third person camera side offset
  • Perk for stealth detection and skill accuracy united in one perk: Insight
  • In shops mousehovering over junk lights up a Sell Junk button
  • More adequate key obtaining for Mysteries Of Mystic Cultists quest
  • Better sparks for electro attacks
  • Sell Junk with one button shows up how much gold you got
  • Perk Loading weight limit bonus +50 -> +100
  • Added hint to use chain levers on the walls for Disrespect quest
  • More clear item description of bandages
  • There is an info on how to change the HUD scale in the settings
  • HUD scale changes show up messages with a new values of HUD scale
  • other minor changes


FIXES
  • First-person crystal skill casting affected by Sinistral trait (left-handed) now
  • Fixed a problem, thunder traps worked incorrectly on pause
  • Bug is fixed, when some mobs could interrupt own attacks with other attacks
  • Logo bleep sound respects your audio volume settings and ears
  • Fixed HUD scaling issues with difficulty description and new content unlocks screen
  • Fixed problems with skipping one of the logos
  • Bug is fixed, gamepad start button on pause could crash the game
  • Bug is fixed, on rare occasions item counts for quests could work incorrectly
  • Bug is fixed, gobloids from Green Vanguard faction could build up extra tents too early
  • other minor fixes
[/expand]

Alpha Testing:
If you want to participate in alpha test, go to Archtower Discord Server and request a tester key. But keep in mind, that all tester keys will be deactivated with the start of Early Access!

The most active and helpful testers might get to the Testers section in credits.

https://store.steampowered.com/app/1837690/Archtower/

Archtower Demo Released

Archtower finally has an official Demo on Steam!
Check this out, play and add it to your wishlist, if you'll like it.
Wishlists helps a lot for game promotion.

https://store.steampowered.com/app/1837690/_/