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Polylithic News

Thank you for being here for us - key campaigns!

[h2]Howdy, Chiefs and Chieftainesses![/h2]

A lot has been happening for us and the development of Polylithic – and we are very excited to keep you updated on the many additions, bug and hot fixes Early Access enables us to introduce.
From improvements in character movement, game crushing bugs, graphics issues to making sure you enjoy your playthroughs through and through!



We’d love for more creators to dip their feet into the colourful world of the archaic, so let us know whether you’d like to cover the game and showcase it further to your audiences – we would love to hear from you!



[h3]We are currently hosting key campaigns on:[/h3]

[h3]You can also reach out to us directly via email or DM us :)[/h3]

Best,
Polyperfect Team

Version 0.4.12

  • Some updated localization
  • Updated credits
  • Fixed disappearing nut trees
  • Added more animations for wolves
  • Full inventory notification only appears when picking up an item


We are working on animal taming/breeding, farming, and the new Sandbox mode.
Feel free to check our Discord for any news

[previewyoutube][/previewyoutube]

Version 0.4.11

  • The camera can now look higher and lower with a soft limit
  • WIP skydome to accommodate the increased camera movement
  • Further adjusted turn speed for the character when walking
  • More French translation improvements
  • Fixed colliders of some roof types so they do not block the building of other roofs or walls.
  • Fixed some building parts that couldn’t be destroyed
  • Added Curved Wall with window
  • Fixed an issue where some trees couldn't be destroyed
  • When the Run key is pressed while crouching (toggle on), player will automatically stop crouching and start running
  • New wolf models
  • Super secret stuff for testing

Version 0.4.10

  • Tribespeople turn faster when walking
  • New achievement for the Monument
  • Adjusted EXP rewarded for many tasks
  • Notifications no longer popup en masse after loading
  • Tribespeople can cook from both food stockpile and other stockpile

Version 0.4.9

  • Mammoths have a new look
  • Increased damage radius of Mammoth’s stomp attack
  • Added notifications for full inventory
  • Added notification for starvation
  • Added sounds for some notifications
  • Adjusted display of existing notifications
  • Adjusted grass model
  • Fixed an animation with the spear
  • Adjusted textures on menhir buildings