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Terminator: Dark Fate - Defiance News

4K Wallpapers - Free Download

[p]Hi everyone,

as requested, here they are. We are glad to share with you all the key arts for Terminator: Dark Fate - Defiance and its DLCs.

You can download them in 4K resolution, both with and without the logo.[/p][h3]
WITH THE LOGO:[/h3][carousel][/carousel][h3]WITHOUT THE LOGO:[/h3][carousel][/carousel][p]We hope you like them. Enjoy and happy holidays.[/p]

Evolution DLC | Announcement

[p][dynamiclink][/dynamiclink]
We’re excited to announce Evolution, the next major story expansion for Terminator: Dark Fate – Defiance. This DLC pushes the war into the frozen north of Canada, where Legion is developing its most dangerous machine yet.[/p][p]At the heart of the expansion is the Rev 6.5, an advanced close-quarters killer engineered for speed, agility, and precision. Equipped with bladed limbs and rapid-strike systems, the Rev 6.5 introduces a new melee combat mechanic that changes how battles unfold. These units close distance fast, slice through infantry, and punish unprepared armored formations, forcing players to rethink their frontline tactics.[/p][p]Evolution features a 9-mission story campaign where you command both Resistance and Integrator forces. Fight through icy forests, industrial mines, and Legion’s research sites as humanity experiments with augmentation tech of its own, creating the first hybrid soldiers capable of going toe-to-toe with Legion’s melee units.[/p][p]The DLC also adds new units and technologies, including Augmented Soldiers, the Integrator Plasma Multi-Barrel Mortar, Legion Mini-Rovers, and Canadian vehicles like the Leopard C2 MEXAS and LAV-AT.[/p][p]Prepare for the next chapter of Dark Fate – Defiance: a war defined by evolution and by the terrifying arrival of Legion’s new melee hunters.[/p]

25th Anniversary - Free Content Update

[p]Hi everyone,

To celebrate the 25th Anniversary of Slitherine, we are happy to release a new update that includes free maps for Skirmish and Multiplayer, a new time limit option for these modes, a new event and various fixes and balancing changes for Uprising,

Changelog v1.08.1158:[/p][p] [/p][h2]Slitherine Games 25th Anniversary Update[/h2]
  • [p]New 25 hour duration Skirmish & Multiplayer duration timer for all Domination missions in Multiplayer and Skirmish games.[/p]
[p]Technical changes:[/p]
  • [p]Network packets queue system has been reworked. Now network adapter buffer overflow shouldn't affect host's game stability. If network connection is not stable, packets will start to store in queue until they'll be sent to clients via network adapter.[/p]
  • [p]Loading missions rework. This change will affect all loading mission screens but mostly multiplayer loading mission screen. After the rework you'll be able to see others players loading progress while loading into multiplayer mission. It should help with low speed connection issues that caused network disconnects while loading the mission.[/p]
[p] [/p][p]Skirmish/Multiplayer additions:[/p]
  • [p]Added 25 hours durations for all Domination missions in Multiplayer and Skirmishes. [/p]
  • [p]Added new multiplayer maps: [/p]
    • [p]Space Center 1vs1/2vs2 (Domination)[/p]
    • [p]Austin 1vs1/2vs2(Domination)[/p]
    • [p]Destroyed Int.Camp 1vs1/2vs2 (Domination)[/p]
    • [p]Pentagon Assault 2vs2(Assault)[/p]
    • [p]Oklahoma Scavenger 1vs1/2vs2 (Scavenger).[/p]
  • [p]Added new skirmish maps: [/p]
    • [p]Space Center 1vs1/2vs2 (Domination)[/p]
    • [p]Austin 1vs1/2vs2 (Domination)[/p]
    • [p]Destroyed Int.Camp 1vs1/2vs2 (Domination)[/p]
    • [p]Pentagon Assault 2vs2 (Assault).[/p]
[p] [/p][p]Uprising DLC fixes:[/p]
  • [p]Added "Marauders incoming" event to all generic sectors (2,3,5,6,7,8,9,10,11,13,14,15,16,17,19,20). Marauders will have chance to come to the sector when you fight your enemy (If enemy is not Marauders or "The One Sun"). You'll need to destroy them or your sector will be plundered and lose supply income for 2 days. If you destroy them, you'll get a supply reward. This event will not be triggered if "The One Sun" appeared on the strategic map.[/p]
  • [p]Added "After life" for all missions in Uprising campaign except of Sector 18. It will add some civilians actions after you win. NOTE: It will happen only after 10 minutes after victory button appeared.[/p]
  • [p]Lowered "Geiger" sound volume in nuclear bombs craters in Sector 8 and Sector 9.[/p]
  • [p]Changed "Time to rest" achievement conditions. Now you'll get this achievement automatically if you completed "Resistance secured" achievement. [/p]
  • [p]Added founders pilots to sector rewards(Variations: 11, 14, 16 sectors).[/p]
  • [p]Fixed bridge collision on Sector 7.[/p]
[p][/p]

Uprising | Update v1.07.1152

[p]Hi everyone, the latest update for Terminator is out now.
[/p][p]v1.07.1152[/p][p]Uprising DLC fixes: [/p][p]• Enhanced AI behavior in sectors: 10,11,14,20. [/p][p]• For defense in Domination mode, a preparation stage (120 seconds) has been added in sectors: [/p][p]2,5,6,7,8,9,10,11,13,14,15,20. Do not cross the restriction line at this stage. [/p][p]• Removed ATGM helicopters from regular marauders in Sector 10. [/p][p]• Decreased AI attacker reserves in Sector 4 (Integrators Main Base). [/p][p]• Fixed UI bug that caused unit tooltip texts to slide down. [/p][p]• Fixed bug that caused supply changes on missions not to be applied to strategic map. [/p][p]• Fixed softlock on the strategic map that could occur after completing Movement annexation [/p][p]conditions. [/p][p]• Fixed UI bug with reserves tab in Sector 18.[/p]

Uprising | v1.07.1151

[p]Hi everyone,

a new update for the game has been released.

v1.07.1151

General fixes
: [/p][p]• Visibility system tweaks for cases where enemy is shooting at player's unit and the unit can't see a shooting unit due to landscape. [/p][p][/p][p]Uprising DLC fixes: [/p][p]• Indicators for additional attacks on Assault defensive missions added. [/p][p]• Experimental AI behavior tweaks on Sectors 2,5,8. [/p][p]• Removed ATGMs from legion turrets in Galveston (Sector 5). [/p][p]• Added Legion turrets destruction after victory conditions met for all Total Elimination missions. [/p][p]• Sector 19 convoys mission balance tweaks. Lower legion attacking forces. Added some vehicles to convoys. [/p][p]• Removed plasma shotgun from Sector rewards in Sector 4. [/p][p]• Expanded navigation area on New Tortuga mission (Sector 21) for attackers spawn. [/p][p]• Added additional spawn for defenders (AI only) on Chihuahua (Sector 22). [/p][p]• Reinforcement slots tweaks for normal and medium difficulty modes: added additional slots for both difficulty modes. [/p][p]• Fixed inability to load quick save via F8 button if quicksaves is enabled in custom difficulty options. [/p][p]• Fixed and issue that was disabling reinforcement slot limits after loading a save in mission. [/p][p]• Allied Integrators attacking player's sector fixed. [/p][p]• Localization tweaks.[/p]